- MEDIA ˇ
- GAME ˇ
- DEVELOPMENT ˇ
Yesterday we gave you a glimpse of the new character iteration which will improve the realism when aiming your weapon in the Oster build. This will have a noticeable impact on the dynamics of firefights, but it won’t be the only thing that changes when it comes to weapon simulations. Our game design team has gone through the weapon range and damage values, and made some adjustments. In addition, grenades have been made more deadly!
You know the jerk move where you tell a guy that his shoelace is untied and punch him when he looks down? Well that doesn’t work in Heroes & Generals, for the good reason that you don’t have any feet in first-person view… until now! In the soon-to-be-released Oster build, the way you perceive yourself and your situation in 1st-person will become more closely related to the way the other players see you. This means you will see your own body, but also that you will aim from the eye and that your soldier will hold his weapon closer to his body when he’s blocked by a wall or an obstacle. There are also other smaller tweaks. Read on…
As you might have heard rumours of, a new antitank weapon is making its way from the factories to the fields of battle!
The German panzerschreck!
The Panzerschreck is closer in functionality to the American Bazooka and with new addition we have changed how anti-tank weapons are unlocked.
Last Friday we decided to have a quick late-afternoon excursion from HQ and visited Tøjhusmuseet (Danish armory museum), they used to have an English name and homepage as well, but that has apparently disappeared. Whether they just forgot or if it is to confuse foreign spies I don’t know. OOOPS! If it is to confuse spies I guess I shouldn’t write about it in English? Oh, well, here is their homepage: http://www.thm.dk/