Category Archive for: ‘Vehicles’

Incoming Armor! German Panzerkampfwagen II Ausf. L “Luchs” Light Tank

Our glorious light tanks assault teams are the highly mobile claws of our armies, their broad selection of uses ranges from the anti-infantry Panzerkampfwagen I Ausf. A over the versatile Panzerkampfwagen II ausf. C to the Panzerkampfwagen 38(t) Ausf. E that can even go up against some medium tanks in the hands of experienced panzer crews. In the coming update named Zhukov (after the Soviet Marshal Georgy Konstantinovich Zhukov) comes the Panzerkampfwagen II, Ausf. L ‘Luchs’ light tank.

The final version of the German Panzer II, nicknamed ‘Luchs’ is better armored, faster and more maneuverable than the original light tank. It is actually so different that it is more or less a completely different tank from the early versions. It is excellent for reconnaissance and use against light tanks and infantry.

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Soviet Recon! New BA-6 armored car incoming!

Straight from factory to front! In the coming update named Zhukov (after the Soviet Marshal Georgy Konstantinovich Zhukov) comes the BA-6 Recon vehicle. This is the first 6-wheeled vehicle in the game and its two-person crew can punch above their weight-class with both speed compared to tracked vehicles and a very effective cannon.

The BA-6 is a heavily armed Soviet six-wheeled armored scout car. It uses the same turret as the T-26 light tank. It is armed with a 45mm 20K main gun and a 7.62mm DT coaxial machinegun for defense against infantry.

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Incoming Armor! Soviet T-70 Light Tank

Comrades! Our factories are hard at work producing new tools which you can use to crush our enemies! In the coming update named Zhukov (after the Soviet Marshal Georgy Konstantinovich Zhukov) comes the T-70 Soviet light tank.

The Soviet T-70 model 1942 is a very well-armored light tank. It is protected in some parts by 60mm thick (turret front) sloped armor making it very hard to destroy for enemy light tanks. It is armed with a 45mm 20K/L46 main gun and a coaxial 7.62mm machine gun.

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Vehicle skins are coming!

In the upcoming update named Young (after US brigadier-general Gordon Russell Young), we are introducing a much requested feature by the community, Vehicle Skins. You can now customize your vehicles by applying your favorite paint jobs and camo.

Drive into battle in style with one of the 5 brand spanking new skins. We are starting with 1 new skin for the US 4×4, 1 new skin for the Soviet Gaz-67, 1 new skin for the German Kübelwagen and finally 2 new skins for the amazing Kettenkrad. But do have patience, many more are to come in future updates. Who knows, your favorite vehicle might be the next to recieve new skins.

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A tracked motorcycle? New vehicle incoming in Young update! German Kettenkrad!

In the coming update named Young (after US brigadier-general Gordon Russell Young) we’re adding a brand-new vehicle to the game. The aptly named Sonderkraftfahrzeug Zwei “Kettenkrad” HK 101!

Officially designated a light tractor, the Kettenkrad might not be the fastest, but it is definitely one of the most maneuverable and versatile vehicles of the war. With the ability to attach a supply crate and improved off-road capabilities, the Kettenkrad offers a completely different experience when transporting the player into battle. Who wants a regular motorbike, when you can get a motorbike with treads and supplies?

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Tank and vehicle balancing in coming Walker update

We have pulled performance stats for all vehicles and looked at how they perform in game and we’ve been digging through our forums and the Steam discussions to gather as much community feedback as possible, and now we’ve rolled this into a great big balancing pass for armored vehicles (and AA cannons).

The next update is called ‘Walker’ after the American Major General Fred L. Walker, and here these tweaks, fixes, etc. will show up. Keep reading for more details on what is being improved.

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Timoshenko Update: Here’s Bobik!

While advancing across the battlefield you might have seen a strange new vehicle. A small, fast scout car used by Soviet Mechanized Recon Assault Teams. This is the BA-64B aka the ‘Bobik’.

The design is roughly based on the German SdKfz 222, but armed with a Degtyaryov machinegun instead of a cannon, this fast 4×4 is very effective at transporting recon units long distances fast while protecting them from small arms fire, but if driving this pay attention to enemies armed with cannons or Anti-tank weapons and stay well away.

Being smaller and lighter armored than its German and American counterparts it is also cheaper to produce and easier to operate. This it both reflected in how soon you get access to it, where it unlocks when you reach the rank of “Senior Praporshchik” (rank 10) AND in the price to field and use it where it approximately 35% cheaper than the American & German counterparts.

‘Timoshenko’ update introducing the Soviet faction is now live!

This latest update brings the Soviet Union to the war as the third playable faction! 3 Factions fight for domination on 3000 battlefields (1000 new). The update is named Timoshenko (after the Soviet marshal and military commander Semyon Timoshenko) and here’s a quick overview of the new features we’ve added for you to enjoy!


New Features

New Faction: Soviet Union as playable faction

The Soviets are here! And they bring light tanks as well as medium, heavies and tank destroyers, as well as a giant Anti-tank rifle & AA, a lot of new weapons, planes, paratroopers and a lot more!

Weapon Balancing and NEW Weapon Upgrades

We have rebalanced all weapons in game and now introduce an Improved Weapon Upgrade feature, with much easier to see effects. The old (and a bit confusing) weapon mod system has been retired and mods refunded. Read more here.

Resource Pooling, Supply Line Skirmish & Retreat

All units in a battle pool their resources, to make it easier to spawn and even out Assault Teams wins/losses. Read more here. Supply line skirmish missions are now started when two Assault teams meet on a supply line AND Assault teams can now retreat from battles by sacrificing some resources as a rear guard.

There is of course much more happening in the build, so continue reading for more details…

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