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Category Archive for: ‘Ingame Graphics’

Oster Features: Vehicle Theft, Vehicle Icons & New HUD Messages

By now we have covered most of the nice new features you will find in the “O” build of Heroes & Generals: new LMGs, the infamous Panzerschreck, Mechanized Recon ATs with 2 new vehicles, a new career selection menu, supply crates on cars, new buildings on the Airfield map and on the Skirmish maps, improved realism for Heroes as well as adjusted damage values for weapons. But wait! There’s more! We’re also going to introduce a new way to interact with vehicles, in particular when it comes to stealing them… and we have added some features to the head-up display, too!

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Oster Feature: Hero Iteration 2

You know the jerk move where you tell a guy that his shoelace is untied and punch him when he looks down? Well that doesn’t work in Heroes & Generals, for the good reason that you don’t have any feet in first-person view… until now! In the soon-to-be-released Oster build, the way you perceive yourself and your situation in 1st-person will become more closely related to the way the other players see you. This means you will see your own body, but also that you will aim from the eye and that your soldier will hold his weapon closer to his body when he’s blocked by a wall or an obstacle. There are also other smaller tweaks. Read on…

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Oster Features: Anti-Spawncamping Map Design

The Oster build is drawing near, but there are still cool new features we haven’t shown you! Besides introducing Mechanized Recon ATs, supply crates on cars, new weapons, a new career selection menu, the Oster build also features several interesting new map tweaks.

We’ve already covered the new buildings you will find on the Airfield map, but now comes something that was widely requested by our community: redesigned access points on the Hill Skirmish and Forest Skirmish maps. Our level design team took on the challenge of finding a way to reduce the amount of spawncamping in skirmish battles without having to completely re-write the existing game mode. The result is a combination of new buildings, new landscaping, new terrain props and rearranged spawn points, which should make it much less comfortable for lazy campers to just sit around the access points, waiting to shoot enemies as they appear.

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Oster Feature: Supply Crates on Autos

Yes, that is correct, we are talking about vehicles equipped with first-aid / ammo boxes. In the Oster build, Motorized Infantry squads will deploy with these goodies. So not only can you look forward to new machine guns, more career flexibility and new buildings, but on top of that you will soon be able to heal and resupply your friends… if you manage to reach them through the storm of bullets.

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Map Update: New Airfield – Part 3

The airfield map (which we previously discussed in part 2 here and part 1 here) is now about to become a more interesting place to fight. For the next build, we have tweaked it a little to improve the gameplay experience. Come and see what we’re adding in the upcoming Oster build!

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Top Secret! Streng Geheim! Incoming vehicles

With spring upon us, everybody is readying themselves for new offensives and new equipment is rolling out of the assembly lines.

The German engineers have been hard at work and produced a strange new vehicle. US spotters have noticed it zipping across the landscape, too fast to be a tank but bulkier than your average Kübelwagen. It looks nasty.

BUT the ingenuity of America’s automotive industry has not melted with the last snow of winter. The Allies also have a new dog in their hunting pack, as this German patrol is just discovering.

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Newgarden Release 3 Is Now Online

The third and final release of the Newgarden update is now live on the servers! With Newgarden introducing so many big changes to the fold (new character progression, badges and ribbons and game UI, to name a few), we’ve been rolling out the features, changes and tweaks over a number of updates to make sure everything settles in nicely, and today marks the final part of that process. This final release has really been focused on fixing and fine-tuning what’s there already, rather than adding big, sexy features, but there are still plenty of new and improved things to get you up to speed with.

New Features

Assault Team Slots Are No Longer Needed

Before, whenever Generals wanted to buy an assault team, they would first have to purchase an assault team slot. With this update, you no longer need to purchase these slots – all players will now have 10 AT slots available to them, making it clearer and easier to work out how far you are from your next AT purchase.

Enter Combat from the Campaign Screen

Back by popular demand, you can now enter combat through the Campaign screen’s mission details again, which we’re sure many of you will be very happy about!

Chat Window Changes

Another thing our community has been asking for, the chat window has been moved to the bottom left of the screen (indicated by a little antenna), and is minimised by default, so you’ll only see chat if you want to. The social tab is also accessed through this window, so head here if you want to check out your friend list too.

Hill Skirmish Map Optimised

On a smaller scale, we’ve optimised the Hill Skirmish Map further, replacing the dense forest outside of the combat area with lighter patches of trees, which should improve graphical performance for everyone. Hooray!

There are of course many more changes, so continue reading for more details…

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A Call to Arms: Video Capture

This year, we’re really looking to ramp up the amount of videos we release (a kind of New Year’s resolution of ours, if you will), and to help us achieve this we want to get our players involved in the process to help us capture all of the very best moments from the battlefields!

If you’re interested in getting involved with H&G video capture (and picking up some Gold in the process) head over to this thread on the forum and find out more:
http://forum.heroesandgenerals.com/viewtopic.php?f=60&t=12320.

NB: Reto.Robotron3000′s New Year’s resolution is to “not eat a single unripe gooseberry in 2014″ which might be the most easily kept AND useless New Year’s resolution in a long time.

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