Category Archive for: ‘Ingame Graphics’

A tracked motorcycle? New vehicle incoming in Young update! German Kettenkrad!

In the coming update named Young (after US brigadier-general Gordon Russell Young) we’re adding a brand-new vehicle to the game. The aptly named Sonderkraftfahrzeug Zwei “Kettenkrad” HK 101!

Officially designated a light tractor, the Kettenkrad might not be the fastest, but it is definitely one of the most maneuverable and versatile vehicles of the war. With the ability to attach a supply crate and improved off-road capabilities, the Kettenkrad offers a completely different experience when transporting the player into battle. Who wants a regular motorbike, when you can get a motorbike with treads and supplies?

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P08 Parabellum and M1917 Revolver special editions incoming!

The incoming Xylander (named after German general Wolf-Dietrich von Xylander) update brings two new special edition weapons and a few variations for the MP 40.

P08 Parabellum – ‘Eisernes Kreuz’ edition

This update introduces a new exclusive version of the P08 pistol. Customizing pistols by adding new grips or modifying the existing ones was something that officers sometimes did. Here is the first one we’re adding to the game. The ‘Eiserne Kreuz’ (Iron Cross) edition of the P08.

The pistol has an ivory handle with an embedded black iron cross placed so it is visible even when you hold the pistol in your hand in game.


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Incoming Update: Improved Melee Combat

In the next major update, named Vasilevsky, we have greatly improved the melee combat. We know that a lot of players like to carry a knife or shovel or maybe a wrench with which they can also fix both their own and teammates vehicles. But we felt the melee combat could be improved and so we did.

We have just given our melee mechanics another iteration, using Inverse Kinematics and more precise animations to aid the attacker.
It will now be easier to hit your enemy with knives, shovels and wrenches.

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Utz Update: These boots are made for walking!

Speaking of walking, we have improved the inverse kinematics for the characters making them look much better when turning (banking) and standing on sloped surfaces. So as soon as the Utz Update rolls out, everybody will look much better. Take a look below!

NB: No catcalling at your fellow soldiers please!

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Timoshenko Update: Soviet Soldiers and their variations

Having recently looked at the new Infantry Uniform Variations for the Germans and American it is time to present a line-up of the soldiers of the Soviet faction.

Read more for details of the how the various soldiers and their variations look!

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Timoshenko Update: German & US Infantry variations

A feature that has been requested by the community for a long time is uniform variations for infantry. And since this has been requested for a long while, we found it prudent to start off by showing the variations for the German & American faction!

What about the Soviets I hear you ask? Don’t worry! More information about their uniforms is coming soon.

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Battlevision Winners announced!

As you are probably aware, Westwick runs a monthly community screenshot contest over at the Steam forums!

This months theme was “Armor” and the judging committee came up with these three winners!

As last month we at Reto-Moto sponsored a prize of 2000 gold for each winner, next Battlevision contest is already started and the theme is “Behind Enemy Lines” – for more information see the link to the Steam forums above!

So without further stalling! Congratulations to Bobthedino, Magebuss & Shadow and check their winning entries below (in nor particular order).


Mexican Standoff


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Feature: New Adjustable Wrench; tool & weapon

In the upcoming build named Rommel we are introducing a new piece of equipment – The Adjustable (or Monkey) Wrench.

The Wrench is a very versatile tool that can be used to repair vehicles from bicycles over cars and half tracks to tanks.

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