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I look around me and I see a lot of new faces. Lots of green recruits looking to improve their efficiency in combat! War is dirty business, and there is a lot to learn. Luckily I have been posting gameplay advice in a semi-regular blog column called Half the Battle for a little while now, and in order for you to find these posts more easily, I organized them in a convenient index page on our wiki.
Remember that you can send me a private message on the Heroes & Generals Forum if you have ideas for topics that you would like to see discussed in Half the Battle. Stay tuned for more!
By popular demand, I am launching a series of blog posts about squad tactics, which is to say tips on how to function better as a team. This week I want to draw your attention to the grid coordinates found on the in-game map. You will see that they can function as a very efficient tool for quick communication.
Back in August, I discussed flanking manoeuvers. One of the most useful ways to accomplish a flanking attack is to make use of the Armored Personnel Carriers, or APCs: the M3 Halftrack for the US Army, and the SdKfz 250 for the Wehrmacht. These are without question the two most misunderstood vehicles in the game. Let’s find out what they are good for!
Tanks often make the difference between victory and defeat — if they are maneuvered by capable hands, that is. Misused tanks are just big, dumb targets. But correctly employed, they are deadly and terrifying. This week I’ll give you some tips on how to get the most out of your armored Assault Team!