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Comrades! Our factories are hard at work producing new tools which you can use to crush our enemies! In the coming update named Zhukov (after the Soviet Marshal Georgy Konstantinovich Zhukov) comes the T-70 Soviet light tank.
The Soviet T-70 model 1942 is a very well-armored light tank. It is protected in some parts by 60mm thick (turret front) sloped armor making it very hard to destroy for enemy light tanks. It is armed with a 45mm 20K/L46 main gun and a coaxial 7.62mm machine gun.
In the coming update named Young (after US brigadier-general Gordon Russell Young) we are adding several new features to balance the War – an Underdog bonus for underpopulated factions, reworking the paratrooper system and adding even more battlefields.
The underdog bonus is a feature designed to even out the factions to make the campaign more balanced. The goal is to have the same amount of Assault Teams available for all factions. This is of course an impossible goal but we want to get as close as possible to help minimize resource waiting time (at least in the beginning of a war) and make the strategy gameplay more fun for everybody.
Rejoice US Tankers and Paratroopers. In the coming update named Young (after US brigadier-general Gordon Russell Young) comes the M1A1 carbine with folding stock.
As the weapon was designed to be a light and compact weapon, it only requires 4 equipment slots. This makes it available to US tankers and it allows for new tactical options for US paratrooper loadouts.
Paratroopers can unlock it on the Parachute Ribbon at Rank 11 as the Second paratrooper carbine.
Or it unlocks for tankers on the Armour Damage Ribbon at Rank 9 as the Second tank weapon.
The handling is quite similar to the existing M1M2 Carbine.
After a long time in development and several iterations, we are proud to present to you this new infantry-only map. No tanks to worry about, no pesky airplanes to ruin your day. It is the brutal strength of each player that determines the outcome of the battle.
Designed to be an intuitive and easily understood map, Depot will offer a dynamic and action-packed experience.
In the upcoming update named Young (after US brigadier-general Gordon Russell Young), we are introducing a much requested feature by the community, Vehicle Skins. You can now customize your vehicles by applying your favorite paint jobs and camo.
Drive into battle in style with one of the 5 brand spanking new skins. We are starting with 1 new skin for the US 4×4, 1 new skin for the Soviet Gaz-67, 1 new skin for the German Kübelwagen and finally 2 new skins for the amazing Kettenkrad. But do have patience, many more are to come in future updates. Who knows, your favorite vehicle might be the next to recieve new skins.
In the coming update named Young (after US brigadier-general Gordon Russell Young) we’re adding a brand-new vehicle to the game. The aptly named Sonderkraftfahrzeug Zwei “Kettenkrad” HK 101!
Officially designated a light tractor, the Kettenkrad might not be the fastest, but it is definitely one of the most maneuverable and versatile vehicles of the war. With the ability to attach a supply crate and improved off-road capabilities, the Kettenkrad offers a completely different experience when transporting the player into battle. Who wants a regular motorbike, when you can get a motorbike with treads and supplies?
In the coming update named Young (after US brigadier-general Gordon Russell Young) we’re adding a much-requested improvement to the game. Improved spawn protection! Everybody knows that being spawn-camped can be a rage-inducing experience and can drive otherwise normally sane people to smashing their keyboards and screaming abuse at innocent bystanders.
The new spawn protection will be introduced on the Skirmish maps in this first iteration and then when we have collected feedback and data it will be extended to other gamemodes as well.