- MEDIA ˇ
- GAME ˇ
- DEVELOPMENT ˇ
In the next update to the game, one of the new features we are introducing is Morale for Assault Teams. The next update is called “Vasilevsky” after the Soviet general Aleksandr Vasilevsky
All assault teams now have a morale value that shows how combat-ready they are. Here is one of my “Mototized Guard” units happily moving towards Warsaw. This is how it looks on the campaign map.
This brand-new update brings a much requested new feature – a brand new map ! The update is named Utz (after General Willibald Utz) and here’s a quick overview of the new features we’ve added for you to enjoy!
There is of course much more happening in the build, so continue reading for more details…
When attacking or defending maps, including of course the NEW Forward Airfield map, you need your weapons to perform! And while we’re not introducing any new weapons in this build or making any major changes, we do have a collection of tweaks to make the weapons feel better, and hopefully be more enjoyable to play with!
Speaking of walking, we have improved the inverse kinematics for the characters making them look much better when turning (banking) and standing on sloped surfaces. So as soon as the Utz Update rolls out, everybody will look much better. Take a look below!
NB: No catcalling at your fellow soldiers please!
A few days ago we wrote an overview post of the new Forward Airfield map that we are introducing in the upcoming Utz update!
Today we will look into a bit more detail on Objective O3 – The Church and the two lines leading there.
The Church itself is a small village church, but the tower still presents you with a great, if rather exposed, point from where you can scout enemy advances.
While advancing across the battlefield you might have seen a strange new vehicle. A small, fast scout car used by Soviet Mechanized Recon Assault Teams. This is the BA-64B aka the ‘Bobik’.
The design is roughly based on the German SdKfz 222, but armed with a Degtyaryov machinegun instead of a cannon, this fast 4×4 is very effective at transporting recon units long distances fast while protecting them from small arms fire, but if driving this pay attention to enemies armed with cannons or Anti-tank weapons and stay well away.
Being smaller and lighter armored than its German and American counterparts it is also cheaper to produce and easier to operate. This it both reflected in how soon you get access to it, where it unlocks when you reach the rank of “Senior Praporshchik” (rank 10) AND in the price to field and use it where it approximately 35% cheaper than the American & German counterparts.