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After showing you the sensational Panther and the new US Camouflage, we will now review some of the various neat little tweaks that will improve combat movement and weapon reloading in the coming Bauer update (named after the German soldier Ludwig Bauer). These seemingly small adjustments will improve the gameplay noticeably.
In the coming update named Bauer (after the German soldier Ludwig Bauer) we will also be adding new camouflage options for the American faction. This time we have chosen a camo pattern (“Forest“) which was developed by the US Army as an experiment around 1942. Available in three different color schemes, it will undoubtedly help Infantrymen, Recons and Paratroopers to blend into dense, wooded surroundings.
In the coming update named Bauer (after the German soldier Ludwig Bauer) we’re adding a brand-new MUCH REQUESTED vehicle to the game.
The German, Panzerkampfwagen Panther Ausf. G!
The Panther was created as a direct response to the threat from the Soviet T-34 family of tanks. It is protected with 80mm sloped frontal armor and armed with a fearsome 75mm KwK42 L/70 cannon. While it was intended to replace both the Panzer III & the Panzer IV families of tanks, it ended up serving alongside both the Panzer IV and the heavier Tiger tanks until the end of the war.
We have just crossed the line of 7 MILLION registered Heroes & Generals! That is a lot of players, and we are very happy to see so many players in the game! Thank you for your support and we hope you’re having great fun with the game.
For a Danish developer-team 7 million players is a cool and magic milestone as it is more than there are people living in our home country. To pass this milestone really boosts our motivation in the effort to deliver a deep, fun and unique war game for our established and dedicated community and new players all over the world.
– Jacob Andersen, Game Director at Reto-Moto.
With players from 173 countries we TRULY do have a World War going and have players from more countries than what actually participated in WW2!
To celebrate this magic milestone we think that everyone should have a small present!
So here is a voucher for 3 DAYS FREE VETERAN MEMBERSHIP. As this weekend is the President’s Day holiday in the US, the voucher will stay active until early Tuesday morning, giving everybody the chance to redeem it and play.
Infantry! Infantry everywhere! After showing you the new M16 MGMC, the GAZ-AAA and the SdKfz 7/1, there are also a handful of other tweaks incoming for the infantry! In the coming update named Adams (after the American hero Lucian Adams) a number of tweaks and adjustments will enhance infantry gameplay.
WEAPON AND GUNPLAY TWEAKS
We have been digging through the stats for a while, listened (and read) a lot of feedback & talked to a number of players, and we have decided on a few tweaks to help improve the feel of the gunplay in the game. Most notably we are adjusting a number of values around the semi-auto rifles (the Gewehr 43, M1 Garand & Tokarev SVT-40) to make them more valuable as weapons for both new players and veterans.
Straight from the factories comes this symbol of Soviet ingenuity! By mounting an Anti-Aircraft gun on a truck chassis we have added mobility to the AA!
In the coming update named Adams (after the American hero Lucian Adams) comes the GAZ-AAA M-4 Maxim mobile AA truck.
The Gorkiy Auto Zavod-AAA Anti-Aircraft truck is a Soviet tri-axial truck mounted with a quad Maxim M-4 Anti-Aircraft gun. Although the M-4 is designed for use against low-flying aircraft it is also an excellent infantry support vehicle taking out enemy cars and unarmored (or light armored) vehicles.
How do I get my hands on this fantastic machine?
In the coming update named Adams (after the American hero Lucian Adams) we have improved the terrain graphics and added a handful of tweaks to the town map.
We have updated and improved the way terrain is generated and drawn on screen, and the Town map is the first to receive the update. You can see that grass and bushes now look a lot better and the terrain has a more fluid and less jagged feel. In addition the grass-land and fields are a bit more hilly, which helps infantry move by providing a bit more cover.
Here you can see how nice these improvements look, and how nice the uniforms now blend in to the terrain better. This is the capture point E2 –