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Category Archive for: ‘Feature’

Feature: Paratroopers are coming back!

LOOK UP!

Paratroopers are getting ready to jump! In the next build named Quesada (after the United States Army Airforce general Elwood Richard Quesada) paratroopers will fly back into action!

Jump into action!

If you have an Infantry soldier at rank 7 or above you can transfer him to the paratroopers! Paratroopers are not as heavily armed as other soldiers and cannot carry Machineguns, Panzerschreck/Bazookas so if you have purchased a lot of heavy equipment for your soldier, it might be an idea to play another soldier up to rank 7 and convert him. Or if you don’t have the time for that you can buy an academy trained paratrooper for gold. Keeping at least one normal infantry soldier is always a good idea to help minimize waiting times when EVERYBODY wants to play with a specific type of soldier.

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Patton’s Mountains Update

Mountains! Mountains! Mountains! A train station, an inn, and a whole lot more! A new build is rolling on to the servers right now. The main new feature is a lot of updates to the Mountain Town map, some tweaks to the Airfield map a couple of cool new personalizations for bolt-action rifles and SMGs. So together with the last batch, the should be something for (almost) everybody now :-)

Continue reading for more details on the changes in this build. And!! See you on the battlefield :-)

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Vehicles: The light tanks.

With tank factories on both sides of the Atlantic running day and night, a lot of new light tanks are making their way unto the field of battle. As we talked about yesterday most of these vehicles will also have the option to be personalized with supplies or anti-tank weapons should you so desire.

Over the coming weeks we will go into a lot more detail with the various vehicles and highlight their specific strengths and weaknesses, but right now we just want to present an overview. So without further stalling, here is an overview of the light tanks. We will of course follow up with medium tanks etc in the coming days.

Enough with all this talk! Show me the tanks! [relax, Ed.]

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Vehicles: Would you like to see the options sir?

Tired of sitting in another hero’s wornout beater of a car? Tired of smelling the stale cigarette smoke from the fuzzy dice dangling from the rear-view mirror? Tired of having the glovebox stuffed full of chewing gum and nylon stockings when it could contain a useful map, a handgrenade and a bottle of fine cognac? Remember how we teased you with the prospect of exciting new things?

Then continue reading…

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Weapon Files: M1918

Yesterday we gave you a profile of the German Maschinengewehr 34, so today it’s America’s turn, with Bonnie and Clyde‘s weapon of choice, the M1918.

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Weapon Files: MG 34

Moving on from submachine guns , let us take a look at the light machine guns available from the armory. We will begin with the fearsome MG 34.

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Oster Feature: Queue for Missions

More new stuff? Yep, more new stuff! Yesterday we looked at the much talked-about vehicle unlock feature which will be introduced in the Oster build. Today we’ll quickly introduce two very practical novelties: the ability to queue for missions when they are already full, and the ability to queue for a friend’s mission.

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Oster Features: Vehicle Theft, Vehicle Icons & New HUD Messages

By now we have covered most of the nice new features you will find in the “O” build of Heroes & Generals: new LMGs, the infamous Panzerschreck, Mechanized Recon ATs with 2 new vehicles, a new career selection menu, supply crates on cars, new buildings on the Airfield map and on the Skirmish maps, improved realism for Heroes as well as adjusted damage values for weapons. But wait! There’s more! We’re also going to introduce a new way to interact with vehicles, in particular when it comes to stealing them… and we have added some features to the head-up display, too!

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What are you waiting for soldier? We need heroes on the battlefield and generals to lead them!