- MEDIA ˇ
- GAME ˇ
- DEVELOPMENT ˇ
The ‘Spaatz addon #1′ update is now live on the servers and introduces Open faction fighting, a Notification tray and more.
If you’ve been following our weekly ‘Devstreams’ on Twitch you might have heard us talk about an update for Spaatz, but we decided to split this into two updates: ‘Spaatz addon #1′ and ‘Spaatz addon#2′.
‘Addon #2′ will hold a new and greatly improved hit detection system, as well as a few other changes for the action game and this update is being tested at the moment and will be released as soon as it has been greenlit by our QA guys. But read on to see what the new Spaatz addon #1 offers:
A small, but very sought after, feature that we’re rolling out in the upcoming Spaatz Addon #1 build is a new ‘Notification’ feature.
One of the most interesting and also most visible features we are getting ready to roll out is the Open Faction Fighting. We talked a bit about this in the last Devstream.
What does it mean?
You no longer have to commit to a faction before even playing your first battle. From the next update (Spaatz Addon #1) you can play Staged Battles (previously called random training missions) for as long as you want and you can add soldiers from all factions into the matchmaker if you just want to play now!
The new build named Spaatz (after the American general and first Chief of Staff of the US Airforce Carl Andrew ‘Tooey’ Spaatz) is live on the servers! So here’s a quick overview of the new features we’ve added for you to enjoy!
There is of course much more happening in the build, so continue reading for more details…
It’s time to save up fuel and ration the food. Everyone must do their share for the war effort! Because in the coming Spaatz build, both factions will experience limited resources, giving a new dimension to the Strategy Game. How will this affect gameplay? Read on!
In the upcoming Rommel build we are introducing two new weapons: The American M1 Carbine & the German Fallschirmjägergewehr 42. We did talk a bit about them in our live twitch.tv broadcast on Friday, and if you missed the show, you can catch it here on our Youtube channel.
SO let’s start with the new German toy, the:
In the upcoming build named Rommel we are introducing a new addition to the strategic layer of the game – Expanded Victory Conditions.
We are changing the condition for winning a war in Rommel. Before we only had one capital per faction, and you could win by capturing the enemy capital. But now we have expanded the campaign map to a much larger part of Europe and there are now 15 capitals (and other strategically important cities) in total.