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Category Archive for: ‘Developers’

Featured Developer Peter Nimmrichter (Reto.Greenbow)

First of all, what is your gamertag in Heroes & Generals?
Reto.GreenBow

What is your position at Reto-Moto?
As QA Assistant, I assist Reto.Splixxen with hunting for the most devious and nefarious bugs!

For how long have you been working here?
since April 2013

What games have you worked on?
I worked on Microsoft Flight Simulator ages ago, but in general I’m coming from a different branch of the IT business.

Which tools do you use for making Heroes & Generals?
We are using a whole army of tools for QA. Network simulation software and specific test tools help us to identify bugs and problems which will then be reported and handled using our bug-tracking software.

What are your hobbies?
I can’t think of anything specific that I would call “my hobby”, but I like various activities. That begins with reading books, playing board games, chatting with friends etc. and ends at playing challenging computer games.

What’s the best thing about Heroes & Generals?
The combination of RTS and FPS gameplay makes it really unique. I like the idea of fighting for “a higher goal” when playing shooter games.

What’s the best thing about working at Reto-Moto?
Having the opportunity to work on a game that I got to know from playing it in earlier stages feels like helping Santa Claus to prepare your Christmas presents :-)

What are you working on right now?
Testing, reporting, testing again – did I mention testing already?

What are your favorite games of all time?
BF2, Sim City, C&C – and of course: H&G

What are your favorite movies?
2001 A Space Odyssey, Gladiator, The Great Dictator, Pi, Southland Tales to name a few

Featured Developer Frédéric Scarfone (Reto.Gargamel)

First of all, what is your gamertag in Heroes & Generals, and what’s the story?
Reto.Gargamel… obviously because I’m an evil necromancer. Or maybe I got inspired by Reto.Draebesmoelf‘s hilarious nickname.

What is your position at Reto-Moto?
I assist Reto.Bacon with support, and Reto.Robotron3000 with community tasks.

For how long have you been working here?
Almost a year now!

What are your hobbies?
I spend most of my free time producing electronic music.

What’s the best thing about Heroes & Generals?
This game really makes teamwork meaningful. You need the others to win the war. Sometimes I want to high-five my monitor!

What’s the best thing about working at Reto-Moto?
Working with complete nerds. Working in downtown Copenhagen. It’s the most beautiful city in the world — if you’re an evil necromancer. Discussing WWII trivia every single day without people rolling their eyes. The unofficial beard contest.

What are you working on right now?
Turning smurfs into gold. [That’s not true, Ed.]

What are your favorite games of all time?
The Legend of Zelda (1986), Metroid (1986), Mega Man 2, Syndicate (1993), Super Metroid, Heroes of Might & Magic III, Medal of Honor: Allied Assault, Mass Effect 2, Limbo, Papers Please.

What are your favorite movies?
Das Leben der Anderen, Fight Club, 12 Monkeys, Dr. Strangelove, De Grønne Slagtere, Der Untergang, THX 1138, Blade Runner, Moon, The Pianist and of course Band of Brothers.

Featured Developer Christoffer Krogslund (Reto.Tobby)

First of all, what is your gamertag in Heroes & Generals, and what’s the story?
Tobby – It’s from an old Tuborg Gold commercial (misspelled – but hey, it happens!). Stuck with me for some reason.

What is your position at Reto-Moto?
Front-end developer. Working on the flash part of the game.

For how long have you been working here?
A few weeks now!

What games have you worked on?
I’m straight out of ‘school’ this is my first commercial game. I have however made several small games during my education, and game jams.

Which tools do you use for making Heroes & Generals?
Flash Builder and the very awesome internal admin tool.

What are your hobbies?
Playing games, from football to computer games to cardboard.

What’s the best thing about Heroes & Generals?
The mixture of two genres. I love that it is possible to help a side of the war by only doing one of the two, and still feel that you are doing yours to win the war.

What’s the best thing about working at Reto-Moto?
The very relaxed atmosphere, everybody has been really welcoming… that is until the first testing session where no quarter was given!

What are you working on right now?
Working on understanding the code already in the system so I can contribute effectively to the team in the near future, and helping with the GUI revamp.

What are your favorite games of all time?
Hm, this is a tough one, the game I’ve spent most time playing is without a doubt EverQuest. It is still the game that has kept my interest for the longest period of time. Other than Baldurs Gate, Neverwinter Nights 2, Half-Life and Bioshock that comes to mind. (and Scorched Earth!)

What is your favorite movies?
Boondock Saints, Reservoir Dogs, Pulp Fiction…. basically i like gratuitous violence and people swearing.

Featured Developer Jose Luis de la Peña (Reto.Jose_L)

reto-jose_

First of all, what is your gamertag in Heroes & Generals, and what’s the story?
Reto.Jose_L – It is basically my real name. Apparently the first day at work I did not understand the question: “You are going to keep the gamertag you choose now, Are you sure? (Y/N)”

What is your position at Reto-Moto?
I am a web developer, so, well, I make web pages.

For how long have you been working here?
One month and two weeks.

What games have you worked on?

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Meet the Team – Summer 2013

In the proud tradition of summer group photos here is this year’s group shot of the dev team :-)

”The

And yes, we actually print out pictures of the people absent and stick them on the wall every single day. (or maybe not)

One year ago we were 26 hard working developers and administrative personnel, and two years ago we were 20 people on the photo we took outside our office.

You can also visit the new “Meet the Developers” page, where you can see an overview of all the devs and further click on their image or name to read a detailed interview with each one.

Happy Birthday! Reto.Lusa

Yesterday was our Project Coordinator reto.Lusa’s birthday and she created marvellous cakes for the rest of the gang. – Reto.Robotron3000

It is very important that our hard working Reto-team gets their mandatory sugar supplies. It makes them work faster and longer hours – and able to be more focused on their tasks and sharper when hunting bugs.

I expect that with these high energy cakes – the next build will be out one week before deadline, and include 6-8 more features that we haven’t even planned for and maybe even more.

I know I don’t have to tell you this – but as you all can see, one of the cakes is a M26 Pershing, and yes, it was supposed to look like it has been fighting tough battles! Just as the highly trained graphic designers – I prefer a tight hyper-realistic view to my work.

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The Graphic Department went to France, part Deux

Here’s a follow up on Reto.Dave’s earlier post about our little excursion back in time for some inspirational reference material of the French towns and countryside of 1940s. In between frantic baguette fencing (I do descend from a real musketeer but it didn’t help…), munching on crunchy frogs legs and other peculiar culinary delights, always accompanied by some good wine, we somehow managed to stay focused on the recon mission.

”Undercover

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Graphic Department went to France

On the 4th of April at 15 o’clock the Graphic Department left the Reto-Moto office and went on a field trip to France.
The reason for us going, was to take photos of buildings and the landscape of Normandy so that we can do an accurate depiction of that area for the game.

We are planning bigger follow-up posts with more images as soon as we get the image tons of reference sorted.

So here is just a small teaser :)

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What are you waiting for soldier? We need heroes on the battlefield and generals to lead them!