Category Archive for: ‘Development’

A tracked motorcycle? New vehicle incoming in Young update! German Kettenkrad!

In the coming update named Young (after US brigadier-general Gordon Russell Young) we’re adding a brand-new vehicle to the game. The aptly named Sonderkraftfahrzeug Zwei “Kettenkrad” HK 101!

Officially designated a light tractor, the Kettenkrad might not be the fastest, but it is definitely one of the most maneuverable and versatile vehicles of the war. With the ability to attach a supply crate and improved off-road capabilities, the Kettenkrad offers a completely different experience when transporting the player into battle. Who wants a regular motorbike, when you can get a motorbike with treads and supplies?

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Improved Spawn Protection and other incoming spawn changes in the Young update.

In the coming update named Young (after US brigadier-general Gordon Russell Young) we’re adding a much-requested improvement to the game. Improved spawn protection! Everybody knows that being spawn-camped can be a rage-inducing experience and can drive otherwise normally sane people to smashing their keyboards and screaming abuse at innocent bystanders.

The new spawn protection will be introduced on the Skirmish maps in this first iteration and then when we have collected feedback and data it will be extended to other gamemodes as well.


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Free Xylander gold voucher for the Labor Day weekend

Xylander Voucher

This week we launched the brand new Xylander update bringing a lot of new features to the game. As this first weekend after release ALSO coincides with the Labor Day in the United States we decided to give ALL players a 200 gold gift!

Voucher code:


This voucher gives your account 200 Gold and can be redeemed from now until Tuesday the 8th of September 2015 at 01:00 US EDT / 07:00 CEST.

Voucher redemption instructions

  1. Launch the game on Steam OR go to in your browser.
  2. Log in
  3. Click the Menu button (looks like a cogwheel) in the top right corner
  4. Click on the “Redeem Voucher” button
  5. Paste or type in the voucher code “XYLANDER” and click “OK”

Labor Day? Isn’t that only for the Soviets?

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Soviet AVS-36, new uniforms, new weapon skins, “Battle Director” and more available in just-released Xylander Update

This brand-new update brings a lot of new features – AVS-36 (and its’ bayonet) to help fight the Sturmgewehr 44 and M1/M2 carbines released in Walker, Town and Factory Map updates, XP-bonuses for War battles, credit earnings update and new “Battle Director“! The update is named ‘Xylander’ after the German Major General Wolf-Dietrich von Xylander (there are not that many people named something with X), and here’s a quick overview of the new features we’ve added for you to enjoy!



New Features

New Soviet AVS-36

In this update we’re adding the AVS-36 for the Soviet faction to help compete against the StG44 and M1/M2 Carbine. Read more about it here.

New Camouflage Uniforms

We’re also adding a larger selection of camouflage uniforms to help you personalize how your heroes look in the game. Take a peek here.

Map Updates

We’ve gone through the Town Map and Factory Map tweaked a lot of small details based on stats and player feedback. Check it out here.

New Weapon Skins

The AVS-36, the Sturmgewehr 44, the MP-40 and the M1917 Revolver can now be upgraded with new skins, plus we’re introducing an exclusive “Eisernes Kreuz” skin with an ivory handle engraved with an iron cross for the P08 Parabellum.

‘Battle Director’ giving better balanced and more fun War Battles

Staged battles are auto generated battles that are evenly balanced and fought independently of the war. War-battles are on the other hand based on the actions of the officers and generals controlling Assault Teams in the war and can sometimes be very unbalanced.

So we have introduced a ‘Battle Director‘ feature that identifies which battles are fun and suitable to be played. The fun battles can be joined as usual through either the matchmaker or by manually picking a battle, and the battles that are not fun will be auto-resolved by the Battle Director.

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‘Battle Director’ handling war battles coming in Xylander Update

In Heroes & Generals there are two types of battles that players can join and fight.
Staged battles are auto generated battles that are fought independently of the war with evenly balanced resources for all factions. War-battles are on the other hand based on the actions of the officers and generals controlling Assault Teams in the war. This means that sometimes these battle can be very uneven in terms of resources available for the players and thereby less fun to play.

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More soldier outfits on their way from the tailor!

The incoming Xylander (named after German general Wolf-Dietrich von Xylander) update brings a number of much requested uniform variations.

Ever since we introduced uniform (and weapon) variations they have been much loved by players wanting to customize their looks and this time we’re adding a new handful. We know that some players wanted more specific German variations and we have been digging through forum posts where a lively discussions of how the uniforms look and should look has taken place. We also introduce four new Soviet recon uniforms that we think you’ll like as well!


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Incoming Xylander Update brings new Soviet rifle!

In the next update named Xylander the Soviet faction gets a new rifle as promised. In the last update we introduced the German StG44 and the American M1/M2 Carbine, as a high-level infantry weapons and here is the equivalent Soviet version. The Soviet players will get access to the Avtomaticheskaya Vintovka Simonova 1936 model (Автоматическая винтовка Симонова) aka the AVS-36.

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1 Year Steam Anniversary Gold Gift!

Following the ‘Walker’ update, we can celebrate our 1 year anniversary on Steam for Heroes & Generals. Since the Early Access release in July 2014, the community has grown to more than 5.5 million players! We have added a lot of new gear, added a lot of new features, and thanks to our awesome community we have fixed lots of bugs and tweaked gameplay and balancing using performance stats and community feedback.

Once again we thank you for your support and we look forward to deliver more content, more features and, with your help, constantly work on improving the game for many years to come!

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