The new Squad System was introduced to support teamplay. Having soldiers organized in a Squad with options for tactical teamplay, gives players the opportunity to learn from each other, give commands so that no one is left behind and for everyone to find their favourite role.
We grabbed Our game Director Reto.RedBjarne and asked him to explain a bit about the motivations and thoughts regarding the new Squad updates.
What we learned in the last few days is that this already works well, especially for newer and casual players. We hear stories about battles where players that never played together before, had a fantastic experience on the battlefield, each finding their role almost automatically, working together all the way. Unfortunately, this is not true for players, who were with us for a very long time. The limitations, which we introduced are a hard blow for every player who was used to, for example, change soldier type during the battle. We know now that we should have given all players, who have dedicated so much time enough experience on the Squad Ribbons from the start, so you would have been able to customize your Squad as you see fit.
Tuesday TeeVee, ehh. Tuesday Tube? Hmm.. Tuesday Thunder? Nahh.. Tuesday FAN VIDEO!
Sch1ll1 just send this vid to us at Reto HQ and we thought it would be a pity not to show it to the rest of you as well!
NB: The faint sobbing you might hear in the background is me crying over not being even half as good. /Reto.Robotron3000
As you may have seen, we’ve been revealing many details about the upcoming Oster build on the blog over the past couple of weeks, and the response we’ve had so far has been fantastic. Reading about all the exciting things we’re bringing in with the next build is all well and good, but we thought it might be nice to do something a little different and actually show you some of the new features in action!
Before we release a new build, we have a small squadron of loyal soldiers wreaking havoc on our test server, doing their best to break anything and everything they can. It was these grizzled veterans who, along with the help of a couple of our most battle-hardened community members, took on the task of putting together this small teaser trailer to give you a taste of some of the new toys that will soon be arriving on the battlefields.
These behind-the-scenes Heroes did such a good job of it that we decided to release it as an official video on our YouTube channel. Have a look, get excited, then let us know which of the new features coming in Oster that you’re most looking forward to in the comments below.
With a new week upon us, we thought that those of you might not have seen it on our Facebook page should also have a chance to see this gem of a trailer from K120, one of our veteran players who has a bit of a track record for creating awesome trailers from the game.
This time around, K120 donned his directorial helmet and took to the battlefields in order to capture the German forces in action, and the result is this trailer, simply titled “Wehrmacht” which is well worth a watch.
This year, we’re really looking to ramp up the amount of videos we release (a kind of New Year’s resolution of ours, if you will), and to help us achieve this we want to get our players involved in the process to help us capture all of the very best moments from the battlefields!
If you’re interested in getting involved with H&G video capture (and picking up some Gold in the process) head over to this thread on the forum and find out more:
NB: Reto.Robotron3000’s New Year’s resolution is to “not eat a single unripe gooseberry in 2014″ which might be the most easily kept AND useless New Year’s resolution in a long time.