All Posts Tagged Tag: ‘update’

Young Videolog is here with Kettenkrad, new map and much more!

We have just released a brand new Videolog highlighting all the great new features in the Young update.

Watch it right here, and tell your friends!

To see more details of the features in this update take a look at this release post or jump right in and play!

New Map and Gamemode, Soviet SMG, German Kettenkrad, StatsDB, American Folding stock Carbine AND more in recently released update!

The recently released update named Young (after US brigadier-general Gordon Russell Young) we’ve added a LOT of new features! And here’s a quick overview of the new features we’ve added for you to enjoy!

New Features

NEW Depot Map and NEW Encounter Game Mode

“Encounter” gamemode is a hectic new infantry only gamemode where two infantry groups fight for control of a single control point. In the first map this is a small railway depot in a forest. Read more about it here.

Improved Spawn Protection

In this update we also brought in a brand new Spawn Protection feature on both the existing Skirmish and brand-new encounter gamemodes. Read more about it here.

New StatsDB to improve server performance

As an addon (November 10) to this update we’ve also released a new StatsDB (short for Statistics Database) to improve server performance and generally allow the increased number of players to all play at the same time and not experience stuck ATs, delayed XP & Credits, Server timeouts etc.

US M1A1 Carbine with folding stock

A brand new US weapon appears. The M1A1 Folding stock semi-auto carbine, and it also brings a couple of new personal skins you can choose from. Read More about it here

PPS-43 – New Soviet SMG ready for action

The Soviet Union has become the first faction with 3 SMGs with the PPS-43 making its’ way to the front! Read more about it here.

A tracked motorcycle? German Kettenkrad is here!

The German Kettenkrad is the first motorcycle class vehicle with both great stability, great off-road capabilities AND the option to bring ammo/medic/Anti-tank supply crates! Read more about this fun new vehicle here.

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Coming soon: Action in the Trenches – The Depot Map and the Encounter Game Mode

As teased in our last DEV STREAM, we are introducing a new Encounter Game Mode and the new Depot Map in the Young update (after US brigadier-general Gordon Russell Young)

After a long time in development and several iterations, we are proud to present to you this new infantry-only map. No tanks to worry about, no pesky airplanes to ruin your day. It is the brutal strength of each player that determines the outcome of the battle.

Designed to be an intuitive and easily understood map, Depot will offer a dynamic and action-packed experience.

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Soviet AVS-36, new uniforms, new weapon skins, “Battle Director” and more available in just-released Xylander Update

This brand-new update brings a lot of new features – AVS-36 (and its’ bayonet) to help fight the Sturmgewehr 44 and M1/M2 carbines released in Walker, Town and Factory Map updates, XP-bonuses for War battles, credit earnings update and new “Battle Director“! The update is named ‘Xylander’ after the German Major General Wolf-Dietrich von Xylander (there are not that many people named something with X), and here’s a quick overview of the new features we’ve added for you to enjoy!



New Features

New Soviet AVS-36

In this update we’re adding the AVS-36 for the Soviet faction to help compete against the StG44 and M1/M2 Carbine. Read more about it here.

New Camouflage Uniforms

We’re also adding a larger selection of camouflage uniforms to help you personalize how your heroes look in the game. Take a peek here.

Map Updates

We’ve gone through the Town Map and Factory Map tweaked a lot of small details based on stats and player feedback. Check it out here.

New Weapon Skins

The AVS-36, the Sturmgewehr 44, the MP-40 and the M1917 Revolver can now be upgraded with new skins, plus we’re introducing an exclusive “Eisernes Kreuz” skin with an ivory handle engraved with an iron cross for the P08 Parabellum.

‘Battle Director’ giving better balanced and more fun War Battles

Staged battles are auto generated battles that are evenly balanced and fought independently of the war. War-battles are on the other hand based on the actions of the officers and generals controlling Assault Teams in the war and can sometimes be very unbalanced.

So we have introduced a ‘Battle Director‘ feature that identifies which battles are fun and suitable to be played. The fun battles can be joined as usual through either the matchmaker or by manually picking a battle, and the battles that are not fun will be auto-resolved by the Battle Director.

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StG44, M1/M2 Carbine, New Scopes, Factory Map updates, New ribbons and more now live in the Walker update!

This brand-new update brings a lot of new features – Sturmgewehr 44 and M1/M2 carbines, Factory Map updates, Tank balancing pass, New scopes AND new ribbons and unlocks! The update is named ‘Walker’ after the American Major General Fred L. Walker, and here’s a quick overview of the new features we’ve added for you to enjoy!

New Features


New Scopes

In this update we’re updating and expanding the selection of scopes in the game. We’re introducing a nice selection of low power scopes and limiting the high power scopes to recons. Read more and see the new scopes here.

StG44 & M1/M2 Carbine

This update adds the much requested StG44 assault rifle for the German faction and the M1/M2 Carbine for the American as well as Selective Fire (switch between semi- and full-auto) on supported weapons. You can read more about the new weapons in this blog post.

Factory Map Updates

We’ve gone through the Factory Map and given it a lot of updates to improve balancing and make it a LOT MORE FUN. Check out the details in this blog post.

Vehicle Balance Pass

In this update, all tanks and tank destroyers have been visited by the mechanic and armor plates measured and adjusted, and cannons tweaked and balanced. Read more about the changes here.

New Ribbons & Ribbon level completion

Walker also brings a bunch of new ribbons! We have given each vehicle and weapon their own specialist ribbon to progress that will unlock upgrades for that weapon/vehicle. We have merged some of the ribbons that did not unlock much into the broader Infantry and Armor Assault ribbons. AND now you can complete the individual ribbon levels using gold and currently also credits. Read more about the updates here.

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Tank and vehicle balancing in coming Walker update

We have pulled performance stats for all vehicles and looked at how they perform in game and we’ve been digging through our forums and the Steam discussions to gather as much community feedback as possible, and now we’ve rolled this into a great big balancing pass for armored vehicles (and AA cannons).

The next update is called ‘Walker’ after the American Major General Fred L. Walker, and here these tweaks, fixes, etc. will show up. Keep reading for more details on what is being improved.

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Factory Map changes coming in Walker update

While we are still hard at work getting the Walker update ready for you all, it is time to lift the curtain and reveal some of the awesome new features this update brings! The update is called ‘Walker’ after the American Major General Fred L. Walker.

A map that has been around for quite a while is the Factory map, and this time reto.Desji managed to find time in between his other very secret work to give it a makeover, addressing a lot of the major and minor annoyances on the map, as well as adding a solid handful of new tweaks to improve the level.

Keep reading for more details!

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‘Timoshenko’ update introducing the Soviet faction is now live!

This latest update brings the Soviet Union to the war as the third playable faction! 3 Factions fight for domination on 3000 battlefields (1000 new). The update is named Timoshenko (after the Soviet marshal and military commander Semyon Timoshenko) and here’s a quick overview of the new features we’ve added for you to enjoy!


New Features

New Faction: Soviet Union as playable faction

The Soviets are here! And they bring light tanks as well as medium, heavies and tank destroyers, as well as a giant Anti-tank rifle & AA, a lot of new weapons, planes, paratroopers and a lot more!

Weapon Balancing and NEW Weapon Upgrades

We have rebalanced all weapons in game and now introduce an Improved Weapon Upgrade feature, with much easier to see effects. The old (and a bit confusing) weapon mod system has been retired and mods refunded. Read more here.

Resource Pooling, Supply Line Skirmish & Retreat

All units in a battle pool their resources, to make it easier to spawn and even out Assault Teams wins/losses. Read more here. Supply line skirmish missions are now started when two Assault teams meet on a supply line AND Assault teams can now retreat from battles by sacrificing some resources as a rear guard.

There is of course much more happening in the build, so continue reading for more details…

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What are you waiting for soldier? We need heroes on the battlefield and generals to lead them!