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All Posts Tagged Tag: ‘update’

Official wiki editing contest!

We have teamed up with Curse and Gamepedia and moved our official wiki to Gamepedia. We mentioned this in Friday’s Devstream on our Twitch channel.

So to celebrate this partnership we are running a wiki-editing contest with our friends at Gamepedia so head right on over to the official wiki at:

http://HeroesAndGenerals.Gamepedia.com

We hope that you will help us bring the wiki forward so it can be used as the goto place for hard facts about the game, tutorials both for new players and specific vehicles or character classes, weapon specifications, vehicle armor, combined arms tactics, map strategies etc.

Prizes

Grand Prize – The five (5) top editors at the end of the contest period will receive an exclusive Curse-branded MP40 or M1A1 Thompson submachine gun to be used in-game, and a 30-day Veteran bonus code and 12,500 or 5,100 Gold.

  • Curse-branded MP40 or M1A1 Thompson in-game weapon (pictured above)
  • 30-day Veteran bonus
  • 12,500 Gold

First Place Prize – The next five (5) editors [ranked 6th-10th] will be granted a 30-day Veteran bonus code in addition to 12,500 Gold.

  • 30-day Veteran bonus
  • 12,500 Gold

Second Place Prize – The next five (5) editors [ranked 11th-15th] will receive a 30-day Veteran bonus code and 5,100 Gold.

  • 30-day Veteran bonus
  • 5,000 Gold

So head on over to the wiki and join in the fun. You can read more about the contest and prizes here.

Scheduled maintenance Wednesday September 10

Wednesday September 10th, 2014 the servers will go down for maintenance, because our database-servers are being upgraded. The main reason for the upgrade is to improve how backups are made so they will have less impact on the running game.

The downtime will start at 08:00 CEST and will last until approximately 16:00 CEST.
Here is a link to World Clock so you can see when this happens in your timezone. We will of course also keep everybody updated on our Server Status Twitter here.

Should anything change in the schedule we will let you know right here & on our the Twitter channel linked above!

Everyone who has Veteran Membership running will have 1 day of Veteran Membership added to their account once the downtime is over.

Quesada is online!

The new build named Quesada (after the US General Elwood Richard “Pete” Quesada) is live on the servers! So here’s a quick overview of the new features we’ve added for you to enjoy!

New Features

Paratroopers returning to battle

The Paratrooper class is now back! Their planes are now polished and looks awesome, and there is an AI that controls the plane, to let all paratroopers fight. Read more about the paratroopers AND their uniform personalizations here.

Uniform Variations

You can now customize your soldiers with new uniforms, as we have introduced uniform variations for some of the classes. In this update the US Recon, US Paratrooper, German Tank Crew, German Recon and German Paratrooper characters can get new uniforms, while the rest of the classes will have to wait a bit for variations to be added in future updates.

New ammo types for vehicles

In this update we have started to add more ammo types for the vehicles, plus we have updated the user interface, to make it easier to see which ammo types you have available, how fast it reloades and how you change between them when you’re engaged in battle. It’s not all vehicles that now have more ammo types available, but try to log in and see if there are new explosive toys available for your favourite vehicle. In the coming updates we’ll add more.

Heroes & Generals coming soon to Steam

As many, many players have requested and asked for we are now coming to the Steam platform. Take a look at our Steam page here, and stay tuned for more info! You can already grab one of our avatars for your steam profile by clicking here.

More weapon personalization

The US Bazooka and the German Panzerschreck now have a new set of personalization options and we have also made a special “Gott mit uns” variation of the Gewehr 43, as well as a “Death or Glory” variation of the M1 Garand. Take a look at the Panzerschreck and Bazooka personalizations here.

There is of course much more happening in the build, so continue reading for more details…

Read More

Patton Weapon Update online

After rolling out new tanks, now it is time for a few weapon updates, and a lot of tweaks behind the scenes. Fresh from the front line you are now able to buy and equip captured enemy weapons! Including weapons from none other than the Russians.

The Germans has managed to capture a few weapons from the East and after giving them their new (long) German names they are making their way to the front. After getting wind of this, the Americans immediately pursued their Soviet allies to provide them with weapons as well for field-testing. The German engineers have also begun supplying M24 Frag Sleeve grenades to the front. So these are now available as well. On the same note all grenades have been tweaked and differentiated a bit more, so they now have different strengths and weaknesses.

The weapons rotating below are the following:

  • PPSh-41 aka ‘Maschinenpistole 717(r)’
  • M24 Frag Sleeve (Germans only) – Slightly shorter throw range, but does more damage as the M24 Handgrenades
  • Degtyarev DP-28 aka ‘Maschinengewehr 120(r)’
  • RGD-33 aka ‘Handgranate 337(r)’
  • TM-35 mines
  • PMK-40 mines

Weapon Personalization

This update also introduces the first step in ‘Weapon Personalization’ where you can buy personalized weapons or personalize the weapons you already own. This first iteration introduces the G43 and the Garand semi-auto rifles, with more to follow in the coming weeks.

For more details on what’s new continue reading below.

Read More

Websites are following in the servers’ footsteps

We are going to move the webservers and content over the weekend and roll out the first version of the new design early next week.

This means that we’ll have to set the forums and the blog comments to read-only as of now, until the new website goes live, so you don’t end up writing witty nuggets of great insight only to have them become lost in the limbo between two webservers.

We will of course keep the game open, so you will have to play the game instead of talking about it :-) If you DO have something to say that is too important to keep to yourself until next week, the ingame chat is still open, our facebook page at https://www.facebook.com/HeroesAndGenerals is there and should you run into any kind of problems support is standing by with the binary med-packs at http://support.heroesandgenerals.com/

Ready for Fresh Blood?

Pretty soon we’re going to be getting underway with a mammoth undertaking, as we prepare to push the big red button on a range of operations designed to drive greater interest in our special little home we like to call Heroes & Generals.

Which means you lot are going to have lots more people to shoot at.
It involves a big server migration, as we first mentioned earlier this month – but now all the plans are locked down we wanted to share more details, so you can see the scale of the project at hand.
Here’s what we’re improving:

  • Server stability – better hardware means fewer crashes and a smoother experience
  • Security – further safeguards to personal information
  • Performance – particularly on the campaign map… which we’re very happy about
  • Overall scalability – so moah players doesn’t mean moah laaaaaaaaaaaaaaaaaag

The server migration will now be taking place on Monday 27th January 2014. During this migration, the servers will be down for approximately 10-12 hours, starting at around 0900 CET (click here to see when this is in your time zone), so you’ll be unable to play the game during this time.
Looking slightly further ahead, we’ve got a shiny new website waiting in the wings – we’re expecting deployment on Friday 31st and we’re looking forward to bringing everything together in a way that makes it easier to navigate. Here’s a sneak peek to give you an idea of the look and feel of things ahead of the switch:


Following the new site launch, the next part of the plan is a big change to our customer support structure on March 5th, better enabling us to look after soldiers who run into trouble in the line of duty.

So thanks for your ongoing support – there are big, big days ahead for Heroes & Generals, and we’re very glad to have you along for the ride.

Come Test the New Update to Newgarden Tonight!

Attention troops! This evening at 18:00 (Central European Time), we are opening one of our test servers, “Stable“, to the public for a special stress test of a new update to the Newgarden build. Come join us tonight and you will get to try the new matchmaking function. Read on for details…

The servers opens today at:

PST EST CET UTC / GMT
Tuesday the 14th of January 9:00 am 12:00 pm 18:00 17:00

PST = Pacific Standard Time (US westcoast)
EST = Eastern
StandardTime (US eastcoast)
CET = Central European Time (Central europe)
UTC = Coordinated Universal Time (Server time) / GMT = Greenwich Mean Time

Note: If you try to join Stable before it is open, you will land on the “Server Is Down for Maintenance” page.

Read More

Leeb is alive and online!

The new build named Leeb (after the German Field Marshall Wilhelm Ritter von Leeb) is live on the servers! And here is a short update explaining the new features we have added for you to enjoy!

New Features

New Deploy System

We have updated the deploy system with a much more streamlined presentation, cool flyover animations and better info boxes to make it easier for you to deploy where you will have the most fun. Take a look here for screenshots and additional details.

New Recon character models

The recon units has finally had their new uniforms delivered, and we hope you’ll like them. Check out the German one here and click here for the new US Recon.

New US Heavy Armor Assault Team

The rumbling in the distance has revealed it’s source! New US Heavy Armor Assault Teams are joining the battle in their M26 Pershing tanks.
Take a look here for more information on the Pershing.

Improved Armor Model

We have been working on improving the armor model in the game for quite some time as we want to improve the experience of fighting with tanks. The new system is easier for us to maintain, and more precise to boot. This first iteration is designed to improve ricochets, penetration and non-damaging shots and lay out the groundwork for adding additional layers of features and complexity in the future. Take a look here for a more detailed explanation.

We are also still looking for a Front-End Programmer to join our team, so if you are in the Copenhagen area (or willing to relocate) take a look here.

There are of course more happening in the build, so continue reading for more details…

Read More

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What are you waiting for soldier? We need heroes on the battlefield and generals to lead them!