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Since the Squad System was introduced at the end of May we have been hard at work tweaking it and making optimizations to the games Render Engine.
We got hold of our Game Director Reto.RedBjarne and asked him to tell us a bit about the current state of Squad and the DirectX 12 update.
During the last few weeks we have received a lot of valuable feedback from you and we have implemented a series of improvement and tweaks to squad.
The new Squad System was introduced to support teamplay. Having soldiers organized in a Squad with options for tactical teamplay, gives players the opportunity to learn from each other, give commands so that no one is left behind and for everyone to find their favourite role.
We grabbed Our game Director Reto.RedBjarne and asked him to explain a bit about the motivations and thoughts regarding the new Squad updates.
What we learned in the last few days is that this already works well, especially for newer and casual players. We hear stories about battles where players that never played together before, had a fantastic experience on the battlefield, each finding their role almost automatically, working together all the way. Unfortunately, this is not true for players, who were with us for a very long time. The limitations, which we introduced are a hard blow for every player who was used to, for example, change soldier type during the battle. We know now that we should have given all players, who have dedicated so much time enough experience on the Squad Ribbons from the start, so you would have been able to customize your Squad as you see fit.
As an extension to the matchmaking work required by ‘Play with Friends‘ and as part of the general effort in making the game easier to understand for new players we are working on adding tiers to matchmaking as has been requested by the community for a LONG time. So without wasting further keystrokes, take it away Reto.Hal9K (tier 3) – Reto.Robotron3000
To help avoid the situation where first-time players are being completely overrun by more experienced players, we are working on adding tiers into the action game matchmaking. This is also a benefit for the veterans, as they won’t be as frustrated with people new to the game who might not yet understand what “NMY pz3 at B2 app. B3” means. :-)
In the first iteration we will stick with two tiers, cleverly named: Tier 1 & Tier 2
An oft requested feature for the game is to make it easier to play alongside your friends in the same battle. This is something we have also wanted to build for a long time and now the time is here for the first version to make its public appearance. So in the upcoming build ‘Jefferson’ you will be able to create a squad, grab your friends and join match-making as a group.
Press ‘Create Squad’ on the bottom of the Characters page and see what happens