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All Posts Tagged Tag: ‘progression’

Oster Feature: Character Career Choice Iteration

Yesterday we showed you some of the new buildings we added to the airfield map. Today we will present a feature which has been widely requested and is sure to please many of you: a new way of changing career paths!

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Beta Videolog 10: “Newgarden” is now online.

The new build ‘Newgarden’ is online with a lot of exciting new stuff! We hope you will all help us welcome new players and community members to the game. With Winter Solstice & Christmas upon us we managed to get Reto.KenSolo and Reto.Colding in from the cold and into the editing booth and they went straight to work on a new videolog showing you some of the updates in the Newgarden build. Take a look here:

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Tier based matchmaking

As an extension to the matchmaking work required by  ‘Play with Friends‘ and as part of the general effort in making the game easier to understand for new players we are working on adding tiers to matchmaking as has been requested by the community for a LONG time. So without wasting further keystrokes, take it away Reto.Hal9K (tier 3) – Reto.Robotron3000

To help avoid the situation where first-time players are being completely overrun by more experienced players, we are working on adding tiers into the action game matchmaking. This is also a benefit for the veterans, as they won’t be as frustrated with people new to the game who might not yet understand what “NMY pz3 at B2 app. B3″ means. :-)


In the first iteration we will stick with two tiers, cleverly named: Tier 1 & Tier 2

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Dev Q&A – May 13 part 2

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Ladies & Gentlemen! The second set of answers to this month’s Developer Q&A session is here! Reto.Vashu has been gathering questions in a forum thread and then we have answered to the best of our abilities.

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What are you waiting for soldier? We need heroes on the battlefield and generals to lead them!