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All Posts Tagged Tag: ‘Newgarden’

Newgarden Release 3 Is Now Online

The third and final release of the Newgarden update is now live on the servers! With Newgarden introducing so many big changes to the fold (new character progression, badges and ribbons and game UI, to name a few), we’ve been rolling out the features, changes and tweaks over a number of updates to make sure everything settles in nicely, and today marks the final part of that process. This final release has really been focused on fixing and fine-tuning what’s there already, rather than adding big, sexy features, but there are still plenty of new and improved things to get you up to speed with.

New Features

Assault Team Slots Are No Longer Needed

Before, whenever Generals wanted to buy an assault team, they would first have to purchase an assault team slot. With this update, you no longer need to purchase these slots – all players will now have 10 AT slots available to them, making it clearer and easier to work out how far you are from your next AT purchase.

Enter Combat from the Campaign Screen

Back by popular demand, you can now enter combat through the Campaign screen’s mission details again, which we’re sure many of you will be very happy about!

Chat Window Changes

Another thing our community has been asking for, the chat window has been moved to the bottom left of the screen (indicated by a little antenna), and is minimised by default, so you’ll only see chat if you want to. The social tab is also accessed through this window, so head here if you want to check out your friend list too.

Hill Skirmish Map Optimised

On a smaller scale, we’ve optimised the Hill Skirmish Map further, replacing the dense forest outside of the combat area with lighter patches of trees, which should improve graphical performance for everyone. Hooray!

There are of course many more changes, so continue reading for more details…

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Come Test the New Update to Newgarden Tonight!

Attention troops! This evening at 18:00 (Central European Time), we are opening one of our test servers, “Stable“, to the public for a special stress test of a new update to the Newgarden build. Come join us tonight and you will get to try the new matchmaking function. Read on for details…

The servers opens today at:

PST EST CET UTC / GMT
Tuesday the 14th of January 9:00 am 12:00 pm 18:00 17:00

PST = Pacific Standard Time (US westcoast)
EST = Eastern
StandardTime (US eastcoast)
CET = Central European Time (Central europe)
UTC = Coordinated Universal Time (Server time) / GMT = Greenwich Mean Time

Note: If you try to join Stable before it is open, you will land on the “Server Is Down for Maintenance” page.

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Fighter Dispersal Pens: Some History

If you have had the opportunity to play on the new airfield map, you will probably have wondered about the strange fortifications which look like above-ground tunnels or hollowed-out hills. What are they for? Did our level designer just make these up or did they really exist during WWII? Let’s find out!

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H&G Newspaper 12: Road to Hagenau NW81D5

From the desk of Dondergod:

Welcome to the twelfth edition of the H&G newspaper. In most newspapers, we talk about epic fights. We talk about fights where we were outmatched but still won! Great tank battles that left many tanks burning, breakthroughs with only a handful of soldiers… But sometimes, things do not go as planned. Sometimes, it is our units that are destroyed.

Heroes & Generals News

NW81D6 Newgarden, War81, Day6

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Combat Ribbons: How Do They Work?

A brand new series of combat ribbons was introduced along with the Newgarden build, as part of the character progression tree. Inspired by the service ribbons worn by real-life servicemen, combat ribbons are decorations earned for achievements in combat. They can be leveled up, unlocking new weapons, modifiers and combat badges in the process.

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Beta Videolog 10: “Newgarden” is now online.

The new build ‘Newgarden’ is online with a lot of exciting new stuff! We hope you will all help us welcome new players and community members to the game. With Winter Solstice & Christmas upon us we managed to get Reto.KenSolo and Reto.Colding in from the cold and into the editing booth and they went straight to work on a new videolog showing you some of the updates in the Newgarden build. Take a look here:

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Newgarden Feature: Hit Feedback Sounds

The Newgarden build is here, and it brings a neat improvement in the audio department: hit feedback sounds to let you know when you have succesfully wounded an enemy. Actually, it’s a little bit more than just new sound effects.

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Newgarden Feature: Prone Movement

Among the new features in Newgarden is one that is better explained with pictures. It is a discreet change but it makes a huge difference in terms of gameplay. See for yourself…

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What are you waiting for soldier? We need heroes on the battlefield and generals to lead them!