In addition to adding three new infranty trucks to Heroes & Generals the upcoming ‘Everhart – Knights of the Road’ update will also contain a range of tweaks affecting the immersion and gunplay of the game.
To a wide extent the tweaks are more something that you, rather than seeing them on screen, will feel or sense in the game. Stuff that makes pulling the trigger just a bit more satisfying.
Have a look at the primary tweaks below:
In the coming update named Adams (after the American hero Lucian Adams) we have improved the terrain graphics and added a handful of tweaks to the town map.
We have updated and improved the way terrain is generated and drawn on screen, and the Town map is the first to receive the update. You can see that grass and bushes now look a lot better and the terrain has a more fluid and less jagged feel. In addition the grass-land and fields are a bit more hilly, which helps infantry move by providing a bit more cover.
Here you can see how nice these improvements look, and how nice the uniforms now blend in to the terrain better. This is the capture point E2 –
We have just released a brand new Videolog highlighting all the great new features in the Young update.
Watch it right here, and tell your friends!
To see more details of the features in this update take a look at this release post or jump right in and play!
After a long time in development and several iterations, we are proud to present to you this new infantry-only map. No tanks to worry about, no pesky airplanes to ruin your day. It is the brutal strength of each player that determines the outcome of the battle.
Designed to be an intuitive and easily understood map, Depot will offer a dynamic and action-packed experience.
In the upcoming Xylander update that we are currently testing, Reto.Desji and Reto.RedBjarne are including a round of tweaks and updates to the Town map and the Factory map. In a previous devstream we managed to corner BOTH of them and made them show these changes.
So take a look here
Continue reading for a bit more detail on the changes.
While we are still hard at work getting the Walker update ready for you all, it is time to lift the curtain and reveal some of the awesome new features this update brings! The update is called ‘Walker’ after the American Major General Fred L. Walker.
A map that has been around for quite a while is the Factory map, and this time reto.Desji managed to find time in between his other very secret work to give it a makeover, addressing a lot of the major and minor annoyances on the map, as well as adding a solid handful of new tweaks to improve the level.
Keep reading for more details!