NEWS

Master your own destiny! Command a nation!

We need Clans for testing Heroes & Generals

Quite soon we’ll start our server performance test and shortly after we’ll start to test the Campaign (the strategy part of the game).

So besides all who have already signed up for an Alpha-key we would like to get in touch with clans who would like to help us!

Stug III impact

We’ll provide clans with their own exclusive “Clan-key”, which they can use to invite their own members to the alpha, and we’ll also let you be among the first “Generals” to test the Campaign.

So send a mail to [email protected] with the following information:

  • SUBJECT: Clan-key application
  • Name of the clan
  • Link to your clan-page
  • Clan gaming experience (what games have you played and do you have alpha-/beta-experience)
  • The number of players who will participate in the Alpha
  • The best reason why your clan should have an Alpha-key!

We’ve seen that some new Alpha-players join one time, try the game and then leave and don’t return. We’re really dependent of your opinion and continuous feedback, as well as seeing how the game plays out with other players than ourselves, so you should only apply for a Clan-key if you’re serious about your involvement in the H&G-community!

Featured Developer Henrik Skov Jakobsen (Reto.Vashu)

Each week we’ll feature one of the developers from the team and tell you a bit about who they are and what they are working on. This time it’s our newest employee, Flash Programmer Henrik Skov Jakobsen aka. Reto.Vashu.

retovashu

First of all, what is your gamertag in Heroes & Generals, and what’s the story?
Reto.Vashu – it’s a bit of blur really, but my interest in Vash the Stampede from Trigun mainly influenced the name. I was pretty sure there was something that inspired the “u”, but we’ll probably never find out!

What is your position at Reto-Moto?
It says “Programmer”, but I’m only working with the Flash part of the game, so I’m probably better described as a Flash Programmer (though they are dying out slowly).

For how long have you been working here?
I started on the 2nd of January 2012, I’m the latest and greatest addition to the team (in 2012)!

What games have you worked on?
I have never worked making games before! I was a beta tester for Playdead Games’ Limbo, but I haven’t been creating any game before, so this was a quantum leap into Games Development from working in a Digital Agency before.

Which tools do you use for making Heroes & Generals?
Adobe Flash Builder 4.6 / ActionScript 3.0, Adobe Photoshop, Evernote, Perforce, a lot of Browsers and asking a lot of questions to everyone.

What are your hobbies?
I’m an enthusiast. I love computer games, tabletop games, card games and adrenalin kicks from either skiing, rollercoasters or just trying new things. Shiny gadgets and having good hardware also takes up a lot of my sparetime! I’m also a collector of books and I read as much as I can.

What’s the best thing about Heroes & Generals?
The level of control a player will have on determining the fate of the Second World War. The fact that every spawned soldier count towards the grand goal of conquering the other side. That battles are determined not only by the cunning of strategy and supply lines, but also by the skill with a tank, plane or grenade.

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Intelligence Bulletin Vol 2 * No 1

intelligencebulletingvol02no01

A new year has come and the war continues in the developer trenches and on the alpha-servers.

We’re currently preparing to leap into the next Alpha stage, where we’ll invite thousands of players to test the game on our new “live servers”, where the public game will take place.

If everything turns out as we planned, we’ll start the test next week, by inviting a smaller group of players to test the game, and then invite more and more players. The end goal with the test, which runs over a few weeks, is to have approx. 1000 users online playing the game at the same time.

We’ll set up some play session timeslots for the test and we want as many players as possible to help us test the game. We’ll shut down the servers outside the play session timeslots, so you need to be online at those play sessions if you want your Heroes & Generals fix the next couple of weeks.

We also wish to welcome our newest developer on the team; Reto.Vashu who is a Flash Programmer. Read more about what he and the rest of the team is working on below in the Team Debriefing!

 

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Featured Developer Hans-Henrik Grüner-Pedersen (Reto.hansg)

Each week we’ll feature one of the developers from the team and tell you a bit about who they are and what they are working on. This time it’s our IT Administrator and server-guru Hans-Henrik Grüner-Pedersen aka. Reto.hansg.

retohansg

First of all, what is your gamertag in Heroes & Generals?
Reto.hansg

What is your position at Reto-Moto?
IT Administrator, so I’m building the Game Servers and make sure that they stay up and alive, when launched. Besides that, I also maintain our internal network, servers and workstations at the office.

For how long have you been working here?
Two months now.

What games have you worked on?
None – this is the first game-production I’m working on, but I have many years of experience in server and network administration.

Which tools do you use for making Heroes & Generals?
Unix and Windows OS and tools like Unix, Windows 2008, SSH and Nagios.

What are your hobbies?
HiFi and my dog, a slow Labrador called “Diva”.

What’s the best thing about Heroes & Generals?
The mega cool gfx and the gameplay. The music and the sound in the game is also great – I love this game. :)

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300 new New Year’s Alpha-keys

Happy New Year to all of our community-members. Once more we’ve sent out 300 keys and will continue to do so each Tuesday a little while yet, but soon we need even more players to help us – so hang in there!

Remember to join us at the weekly Play Sessions: Tuesday, Thursday and Sunday at 20.00 – 24.00 CET.

It can take up to a few hours for a mail to find it’s way, so remember to check again later today and also check your junk/spam folder.

See you on the Battlefield!

Interview with Jesper Kyd on Gamasutra

Interview with Jesper Kyd on Gamasutra

Gamasutra has just posted an interview with our old friend and longtime collaborator Jesper Kyd, where he’s talking about working with us and going back to his roots.

300 new Alpha-presents

Santa, no… We have just sent 300 new Alpha-presents, although we’re past Christmas already! Remember to join us at the weekly Play Sessions: Tuesday, Thursday and Sunday at 20.00 – 24.00 CET.

It can take up to a few hours for a mail to find it’s way, so remember to check again later today and also check your junk/spam folder.

See you on the Battlefield!

Our December Newsletter is out – Merry Christmas and Happy Holidays!

Our December Newsletter has just been sent, and we’ve included a small Xmas-present for all of our beloved community-members. So hurry up and open your inbox to collect your gift and read the latest news from the frontline!

xmas_retomoto “From All of Us at Reto-Moto to All of You”

If you can’t wait, you can also read the newsletter and collect the goodies here!

What are you waiting for soldier? We need heroes on the battlefield and generals to lead them!