NEWS

Master your own destiny! Command a nation!

Server architecture for Tyrannosaurs

So, it’s another happy day in the land of the Backend Programming Tyrannosaurus. I’ve made peace with the sheep; We were just too different, I suppose, but I’ll miss the wool.

Anyhow, let’s talk about my other project, Y’know that game thing? We have servers! In fact we have lots of servers, that do different stuff, and I thought you might like to know what the hell that stuff is. Let’s have a look at a pretty picture, shall we?

Blobs, clouds, arrows. Y'know, computer stuff.

Oh, alright. maybe not that pretty. Editor, can I add naked ladies? <Dammit Tobias, NO! /Reto.KenSolo>

What we’ve got here is… failure to communicate a server architecture. It’s designed to keep you, the players, happy. And when are you happy?

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It’s Beta-Tuesday – 2000 new keys sent

hg_teambeta

Once again, 2000 new Beta-keys has been sent! We send keys on a first come, first serve basis, BUT you can fill out our Beta-key Survey and jump to the front of the queue.

So open your inbox and check if you’ve received a Beta-key! It can take up to a few hours for a mail to find it’s way, so remember to check again later today and also check your junk/spam folder.

As usual – new keys will go out next week!

Intelligence Bulletin Vol 2 * No 30

intelligencebulletingvol02no30 We released the new installer Yesterday, so you need to re-install Heroes & Generals the next time you want to log in. This also means that you can install the game even if you haven’t received your Beta-key, but you can’t log in and play before you have received and redeemed the key.

So with the new installer we support Google Chrome once again and for the next stress test, all new players can download and install the game before the test-session starts.

Heroes & Generals has now been on Steam Greenlight one week, and the comments are extremely positive. At the moment of this posting our profile has had around 119,000 Unique visitors, approx 9,800 Favorites and 14% of the “necessary positive ratings” (whatever that means). The numbers look fine, the comments are great and many new players have signed up for a Beta-key (welcome to all of you!)… Now we just need that phonecall from Valve… ;)

Do you want to receive the weekly Intelligence Bulletin by email? Then go to your Account settings, press ‘Change account settings’, check ‘I want to receive weekly development updates’ and press save!

Propaganda this Week

SuchyKanal first impressions (PL)

Exit Flakvierling 38 – Timelapse of an Animation Process

Heroes & Generals – Exit Flakvierling 38 – Timelapse of an Animation Process. A behind the scenes animation timelapse (x6 speeed) from sit pose to in game.

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How we manage more and more servers

Today I will tell you a bit about the system we use to manage the server setup for Heroes & Generals.

servergraph A sample graph of the CPU load of one of the servers. You can see that the server load is higher from noon till midnight, but there is still load other hours as well as players from all over the world are playing H&G 24/7.

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Animation: Behind the scenes – Exit Flak!

Heroes & Generals – Exit Flakvierling 38 – Timelapse of an Animation Process. A behind the scenes animation timelapse (x6 speeed) from sit pose to in game.

It’s been some time since I last did a post. I have rambled a lot – I know ;). It’s about animation – so here’s animation for ya ! … in 6 x speed (due to me orbiting the scene a lot when animating – it sure does flicker heavily – so wear a helmet). Basically this little clip shows how an animation goes from first pose to in game in about 4 minutes. enjoy…

Cheerios!

Let your inner Merchandise Designer out!

swag Up until now we have tested prints on t-shirts, stickers and USB-sticks.

We’re currently looking into setting up a Heroes & Generals Merchandise shop, but we could really use some great ideas for what to put in it! All ideas are welcome – both serious and more crazy… So please post your ideas as comments to this blog-post and add a link if you have seen something inspiring elsewhere.

Thanks!

(We can’t promise we’ll be able to sell 1:1 scale Tiger tanks though ;) )

2000 new Beta-keys sent

hg_teambeta

2000 new keys has just been sent! We send keys on a first come, first serve basis, BUT you can fill out our Beta-key Survey and jump to the front of the queue.

So open your inbox and check if you’ve received a Beta-key! It can take up to a few hours for a mail to find it’s way, so remember to check again later today and also check your junk/spam folder.

New keys will go out next week!

EDIT: It seems that there is a bug in our system, so some of those who have received a beta-key earlier might have received one more this time. So if you receive another key this time, please ignore it or give it to a friend

UPDATE: We’ve located the bug and sent 1000 new keys to the survey-respondents who should have received a key, but didn’t this time.

Intelligence Bulletin Vol 2 * No 29

intelligencebulletingvol02no29 We have just submitted Heroes & Generals to Steam Greenlight, as we believe that the community at Steam is right down our alley! So far the response has been overwhelmingly positive, and we hope that we’ll get enough attention to have the fine folks at Valve consider us for Steam.

To be honest we don’t know exactly what will happen if we get a “Community Greenlight” as Valve hasn’t been informative about that part at all. But we assume that they will contact us and offer us a contract. Usually it involves meetings, contract negotiations, more meetings, more negotiations, etc. before reaching an agreement.

There is also one risk: As we don’t know anthing about the terms of the Steam contract, we can’t guarantee that H&G will be on Steam even if we do get greenlighted. We might not be allowed to do things the way we want, or the deal Valve offers us might be very bad, or or a gazillion other reasons…

HOWEVER – as stated earlier, we do hope to get greenlighted, so thanks to all who have voted for us thus far!

The Eisenhower build is coming along nicely and with a bit of luck we’ll move the build from our developer server onto our internal test-server next week. There are quite a few “large” system-changes in Eisenhower, amongst other things a new version of the lobby, 16 vs. 16 missions, a lot of backend changes and optimizations, etc. So it might require a longer testing-phase than the previous couple of builds. A very rough guess would be to have the Eisenhower build up on the live servers in about 3 weeks from now… But as always,  we can’t say for sure – we might make it a tad faster, and we might be a bit delayed!

And to newcomers waiting for a Beta-key: Fill out this survey to jump to the front of the Beta-queue. New keys will be sent next week!

Do you want to receive the weekly Intelligence Bulletin by email? Then go to your Account settings, press ‘Change account settings’, check ‘I want to receive weekly development updates’ and press save!

Propaganda this Week

PCGames.de Preview (DE)

MMORPG Interview

ZonaMMORPG Interview (ES)

Skewed and Reviewed Interview

GamingBolt Interview

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What are you waiting for soldier? We need heroes on the battlefield and generals to lead them!