Master your own destiny! Command a nation!

How do we actually show you this webpage?

Parts of developing a game like Heroes & Generals is making sure everything around the game runs as smoothly as possible as well, so today I cornered Reto.HansG or a quick look at how that part of the operation works. – Reto.Robotron3000

Today I will tell you about the backend design of the homepage system on

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Intelligence Bulletin Vol 2 * No 38

intelligencebulletingvol02no38 Welcome to this Friday’s intelligence bulletin. We are currently working hard on getting the Felber build stabilized so we can get it out to you guys. We have tried to implement as much of the feedback we have received as possible and we are constantly gathering feedback from the forums and using the input to help prioritize and improve our designs.

The first couple of issues of the community driven H&G Newspaper has made their rounds. If you want to tell your stories or show off awesome screenshots or video – take a look at the newspaper  and grab hold of Dondergod.

This week we have also welcomed a new Level Designer Reto.Ratamahat to the team, and we are really looking forward to the fantastic levels and maps that will spew from his capable hands.

Do you want to receive the weekly Intelligence Bulletin by email? Then go to your Account settings, press ‘Change account settings’, check ‘I want to receive weekly development updates’ and press save!

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H&G Newspaper 4th edition

From the desk of Dondergod:

Welcome to the fourth edition of the H&G newspaper. In this edition you will find articles about: War 85 aftermath, the 1 day wars; 86,87,89 and 90. A very exiting battle-report over Houffalize during war 88, the second forum-mod interview, this time with Jumana and we end off with a video of the week. As always, if you want to see anything different, or would like to write an article yourself, you can send it to [email protected] or notify me ingame for more information.

Normal 4: driving to warNormal 4: driving to war

Heroes & Generals News

Vol.: 1. Issue: 4

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Updating weather & light settings.

I am currently working on updating our weather/light settings and will include these in the upcoming build “Felber”.

I am trying to get all parameters going, with among others – properly working “tone mapping” (adjusting light/darkness to simulate pupil expansion/contraction), so you should be able to adjust and see properly both inside dark rooms and outside in sunshine.


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News from the front, November 2012

Today we’re proud to announce a partnership with Square Enix for the global launch of Heroes & Generals.

Tiger Attack

We’ve partnered up with Square Enix

If you don’t know who or what Square Enix is, then the short version is that it’s a publisher, who amongst other titles has developed, published and distributed Final Fantasy, Hitman, Tomb Raider, Deus Ex: Human Revolution, Dead Island, Dragon Quest, Sleeping Dogs, and many other great titles. We’re vey proud to be part this lineup and we believe that Square Enix is a perfect match for Heroes & Generals.

We’ll continue to run a community driven development, and the main difference to how we’ve run things so far, is that Square Enix will be handling marketing and PR… oh, and we’ll also be able to deliver a lot more content and expand the game a lot faster!

We really wanted to involve you in this sooner, but as Square Enix is a publicly traded company on the Tokyo Stock Exchange we couldn’t leak it to you before the deal was signed and Square Enix were ready for the announcement.

This is a fantastic opportunity for us at Reto-Moto, and the enthusiasm we feel from the people at Square Enix concerning Heroes & Generals is incredible! They are extremely impressed with our community (yup – that’s YOU!) and what we have achieved so far, and we hope that you will help us give the crew at Square Enix a warm welcome and support.


More Beta-keys

We’ve started scaling up the playerbase and many new betakeys are sent on a daily basis.

We are looking to put the game and server architecture through its paces with a larger playerbase, and we also wish to see what happens with the gameplay when the playerbase grows.

There are still several thousands of players waiting for a betakey, and some have waited for a very long time. It’s our goal to bring down the waiting time to a minimum, instead of having to wait for months – but please bear with us, as it might take a few weeks until we’ve “emptied” the list.

A shorter version of the Come Out to Play trailer

We’ve made shorter version of the Come Out to Play trailer to celebrate the partnership with Square Enix. Go watch it, and share it with you friends!

Receive Intelligence Bulletin each week by email

Do you want to receive the weekly Intelligence Bulletin with all the latest development updates by email? Then go to your Account settings, press ‘Change account settings’, check ‘I want to receive weekly development updates’ and press save!

That’s all for now. Remember that you can follow us on facebook, twitter, YouTube or Google+ for videos, realtime news and updates.

The Heroes & Generals Team

Intelligence Bulletin Vol 2 * No 37

intelligencebulletingvol02no37 Another server stress test is coming up. This time it’s our goal to hit a really high number of concurrent players (players logged on at the same time), so we’re going to use the help from all who already have a betakey. But we’re not stopping there, we’ll also send a helluvalot (pardon my broken french) new betakeys to new players.

The goal of the upcoming stress test is to see how many players our servers can handle before they put their hands in the air and wave the white flag.

A stress test usually is a quite messy affair, with chat channels being flooded, servers crashing and loads of new players trying to figure out how to maneuver the game, while veteran players usually are trying to help the new players get in to the game. And at our end almost all developers are online playing the game, chatting with you, monitoring the servers and trying to support you if you run into problems.

We know that it’s not the best introduction to the game for new players, to log in for the first time during a stress test, but it simply is a nessecary evil, in order to be able to scale up the game for more players.

We hope that you will join us for the stress test, and that you will forgive us if the servers crashes (which will mean that you have succeded ;) ). And we also hope that veteran players will help the newcomers out and give them a great introduction to Heroes & Generals.

If everything goes as we hope, we’ll do the stress test end next week. But more info will follow as soon as we have a confirmed date and time.

Do you want to receive the weekly Intelligence Bulletin by email? Then go to your Account settings, press ‘Change account settings’, check ‘I want to receive weekly development updates’ and press save!

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New forum layout finally online

Just a quick update – Today we’ve rolled out a new forum layout that we think is much better than the old one :-)
As always if you have questions, comments, or find something that is broken in the new layout. Please let us know in the forum thread here:

H&G Newspaper 3rd edition

From the desk of Dondergod:

Welcome to the third edition of the H&G newspaper. In this newspaper I will show you: War 83: Aftermath, War84: day by day (multiple articles) and the first Dondercolumn (isn’t it a great name!) I am still hoping on some more community feedback. Either simply on what can be improved, or articles which you of course can sent to [email protected]

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What are you waiting for soldier? We need heroes on the battlefield and generals to lead them!