The Blitz truck fits 9 soldiers, two supply crates and a driver – enough space for three German standard Infantry Squads on the move to the frontline!
Keep a Recon Auxiliary Seat to scout and warn you about or eliminate all the threats you could meet on the road.
It unlocks at Chauffeur Ribbon Rank 2 and is available for Infantry soldiers. Just like the other two trucks it works as a mobile deploy vehicle, BUT while cheaper to buy and faster to unlock than the halftracks, it is not armored so it requires a bit of skill to place it where it is both useful for teammates, but also a bit protected from enemy fire!
In the upcoming “Everhart – Knights of the road” update we are introducing new camouflage uniform options for the Soviet faction.
The new camouflage uniforms are called Palma Amoeba and come in the variants Fall, Mountain and Summer. The uniforms are available for Infantry, Recon and Paratrooper.
The Everhart update introduces the CCKW Truck for the US Faction. Take all your friends on a road trip to the battlegrounds!
Just as the Gaz-AAA, the CCKW can fit nine soldiers, two supply crates and a driver.
As the enemy will expect a full load of soldiers, why not use it as a bluff? When their attention is fully on the truck, run your offensive in this moment of confusion!
The CCKW is unlocked on Chauffeur Ribbon Rank 2 and can be used by Infantry soldiers.
In the upcoming Everhart update (named after the American soldier Forrest Eugene Everhart) we are introducing a new Infantry vehicles. The GAZ AAA Cargo Truck! This vehicle takes you and all your comrades right to the action.
This truck will fit a driver and nine extra soldiers, which are covered by tarp. A Trojan horse on wheels, which will leave your enemies wondering how many forces they have to expect.
However, beware of enemy fire, the truck is not armored like other Infantry vehicles.
The GAZ AAA Cargo unlocks at Chauffeur Ribbon Rank 2, can equip two supply crates and is available for Infantry Soldiers.
Every week dedicated members of our community plan, record, edit and upload or stream videos on everything Heroes & Generals. Some present new features and content, others teach players how to be successful with certain play styles, weapons or vehicles and some are simply good fun.
We are extremely happy and grateful that so many of you make the effort to do this. Unfortunately, many channels are not yet known by many and some players , who would like to, are not streaming yet. We would like to change that! Therefore, we are happy to present our newest community project – the Reto Broadcasting Society.
The team at Reto-Moto will be celebrating Midsummer this evening, and we wanted to invite all of you to take part by giving everybody a voucher giving a free one day Veteran Membership!
Enjoy your Veteran Membership and remember that EVERY squad member with an active Veteran Membership gives a bonus to ALL squad members, so grab your friends, squad up and play!
Since the Squad System was introduced at the end of May we have been hard at work tweaking it and making optimizations to the games Render Engine.
We got hold of our Game Director Reto.RedBjarne and asked him to tell us a bit about the current state of Squad and the DirectX 12 update.
During the last few weeks we have received a lot of valuable feedback from you and we have implemented a series of improvement and tweaks to squad.
In the last weeks we have kept working on tweaking and polishing the Squad system based on player feedback and gathered data on how it performs in the live game environment.
With these updates (already on the live servers) we think it works really well and we have only a few extra tweaks and polished coming in the next update called Everhart! More about those in a future update!
Recent Squad Tweaks!
These tweaks all focus on making it easier for you to manage your squad and to help avoid leaderless squads getting stuck.
- Orders can now be given from all characters that have the squad leader unlock (rank 6).
- Ability to switch access-point is also available for squad leader cadets.
- If the squad leader/cadet has been missing from the squad for more than four minutes squad command is assigned to a new squad member.
- Added ready countdown.
- “Launch” button is briefly shown while 30 seconds timer ticks down.
- Even if a squad is not ready, the squad leader can select ‘enter combat’ and the squad will enter combat after 15 seconds