- MEDIA ˇ
- GAME ˇ
- DEVELOPMENT ˇ
Achtung history nerds! You will be pleased to learn that the infamous Maschinengewehr 34 will be making its appearance in the upcoming Manstein build, replacing the MG 42 as the standard mounted machine gun for all German vehicles.
That’s right, cool new sounds! Sure, graphics may be the most immediately noticeable aspect of video games (ever wondered why they’re not called “audio games”?), but most players will agree that sound plays a huge role in creating a truly immersive environment. A squadron of Messerschmitts wouldn’t be quite as scary without the roar of engines and the whistling of bombs dropping over your head. The reflex to duck behind cover comes much quicker when you can hear loud gunfire crackling from a nearby window, and bullets ricocheting way too close for your taste.
In the coming Manstein build we will bring you more of this adrenaline-inducing audio assault, with new stereo gunshot effects and new armor model impact sounds.
In September we held a Q & A session on the chat. This yielded 20 pages worth of questions, and we are releasing the answers in a series of forum posts. Part 3 is now online!
Here is a random selection of your questions and developers’ answers:
Q: What is the progress on the resource system that will allow you add more content, and are there any plans for something like monthly weapon additions?
You may have heard the rumor: Weapon modifiers will be tweaked in the next build (named: Manstein). “BUT!”, I hear you ask “What does that mean exactly?”
Here are some of the answers, I answer.
Q: What does it do?
A: The effect of the weapon modifiers will be increased. We feel that the less expensive mods, in particular, have way too little effect in the game and need an upgrade.
Indian Summer? The calendar says late September, but the sky is blue, the sun is shining and we released a new videolog. Please note the impressive flying in the beginning; we saw the video fightingfalconf16 posted online and went in; ID’ed the session and grabbed the replay from the server. If you see awesome things like this in the game, please make a note of when it happened (and your timezone), the name of the battle, and the names of the players involved. Then you might be featured in our next video or we might make a compilation video of awesome heroics :-)
We have published another batch of answers from the Q&A thread and I am still sneaking up on devs and finding answers for your questions.
The other main things happening here at HQ, is the continued tracking of how the servers run and putting out hotfixes as well as locking down the feature set for the next build. We will then spend the next while making sure the new features work and play well together with the existing features and of course eliminate all bugs we find on the way.
That is all from me, have a great week everybody! :-)
Here comes the second installment in a series of five Q & A posts. You gave us 20 pages worth of questions, and not easy ones!
Like last time, we’re giving you a a couple of sample questions to whet your appetite:
Q: Will there be assassination and document theft missions for Recon characters?