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The new build ‘Newgarden’ is right around the corner and one of the bigger features introduced is the much requested character progression tree. In order to answer some of the questions that have popped up, we did a quick video interview with our Game Director Jacob ‘Reto.RedBjarne’ Andersen.
Take a look here:
In the posts so far we have focused on the action game and the character progression, but the coming Newgarden build also brings changes to the strategy game. Reto.Indusninja has cooked up new algorithms to determine the way assault teams are selected and committed to battle. Here’s how it’s going to work…
That’s right! Reto is turning all battles, literally. In this short news-post I want to show you one of the small, but very interesting and much requested feature.