NEWS

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A few Friday stats!

Ever wonder how many tanks, cars etc really drive around and fight in the game?


Well, Reto.Ogssan also wondered and dug into the database to pull out some stats.

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“Adams – Ground Fire” Update is here with Mobile AA, Town Map updates & more!

The brand new update named “Adams – Ground Fire” (after the American hero Lucian Adams) is here! And here’s a quick overview of the new features we’ve added for you to enjoy! We’ll start out with the Videolog and then continue with more details below!

VIDEOLOG

 

New Features

Soviet GAZ-AAA Mobile AA

This update brings a brand new type of vehicles to the game: Mobile Anti-Air and here is the Soviet one GAZ-AAA Truck. Read more about it here.

German SdKfz 7/1 Mobile AA

The Germans bring THEIR Mobile AA as well. The heavier but equally awesome SdKfz 7/1. Read more about it here.

American M16 MGMC Mobile AA

The American are not left out. They have 4 mounted “Ma Deuce” Heavy Machineguns on a halftrack in the impressive M16MGMC. Read more about it here.

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Weapon and ribbon tweaks coming with Adams update

Infantry! Infantry everywhere! After showing you the new M16 MGMC, the GAZ-AAA and the SdKfz 7/1, there are also a handful of other tweaks incoming for the infantry! In the coming update named Adams (after the American hero Lucian Adams) a number of tweaks and adjustments will enhance infantry gameplay.

WEAPON AND GUNPLAY TWEAKS

We have been digging through the stats for a while, listened (and read) a lot of feedback & talked to a number of players, and we have decided on a few tweaks to help improve the feel of the gunplay in the game. Most notably we are adjusting a number of values around the semi-auto rifles (the Gewehr 43, M1 Garand & Tokarev SVT-40) to make them more valuable as weapons for both new players and veterans.

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Half-track with quad mounted .50 cal machineguns. Adams update brings US mobile AA gun!

In the coming Adams update (after the American hero Lucian Adams) comes the M16 Multiple Gun Motor Carriage mobile AA gun. The vehicle was known as the “Kraut-mower”, “Meat-Chopper”, the devil has many names. The vehicle was beloved by the troops and rightfully so. It provided the infantry with mobile fire support from its four .50 caliber M2 “Ma Deuce” heavy machine guns, and could be used as both in an anti aircraft or anti materiel role. This new mobile AA gun is the US counter-part to the previously revealed Soviet GAZ-AAA, and German SdKfz 7/1


Despite its awesome firepower, the vehicle is still vulnerable. Remember to support this valuable battlefield unit.

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The Flakvierling on tracks. German mobile AA gun incoming in the Adams update

In the coming Adams update (after the American hero Lucian Adams) comes the Sd.Kfz. 7/1 mobile AA gun. This new German mobile AA gun can be described as a mobile powerhouse of destruction. Large, menacing and equipped with the infamous Flakvierling, this new mobile AA gun is the German counter-part to the previously revealed Soviet GAZ-AAA.


The Sonderkraftfahrzeug 7/1 mittlerer Zugkraftwagen 8t is a a German half-track armed with the 20mm Flak 38 Flakvierling Anti-Aircraft gun. It has immense firepower to take down unsuspecting aircrafts and provide firesupport for the infantry.

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Soviet Mobile AA is rolling in with the Adams update!

Straight from the factories comes this symbol of Soviet ingenuity! By mounting an Anti-Aircraft gun on a truck chassis we have added mobility to the AA!
In the coming update named Adams (after the American hero Lucian Adams) comes the GAZ-AAA M-4 Maxim mobile AA truck.

The Gorkiy Auto Zavod-AAA Anti-Aircraft truck is a Soviet tri-axial truck mounted with a quad Maxim M-4 Anti-Aircraft gun. Although the M-4 is designed for use against low-flying aircraft it is also an excellent infantry support vehicle taking out enemy cars and unarmored (or light armored) vehicles.

How do I get my hands on this fantastic machine?

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Adams update brings new terrain and tweaks to the town map

In the coming update named Adams (after the American hero Lucian Adams) we have improved the terrain graphics and added a handful of tweaks to the town map.

Terrain update

We have updated and improved the way terrain is generated and drawn on screen, and the Town map is the first to receive the update. You can see that grass and bushes now look a lot better and the terrain has a more fluid and less jagged feel. In addition the grass-land and fields are a bit more hilly, which helps infantry move by providing a bit more cover.

Here you can see how nice these improvements look, and how nice the uniforms now blend in to the terrain better. This is the capture point E2 –

MORE DETAILS?

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Hip-fire & Cone-Fire updated with Adams update

The upcoming ‘Adams – Ground Fire‘ update (Named after American hero Lucian Adams) will improve the gunplay mechanics. A new hip-fire mechanism has been implemented and the cone-fire have been made more consistent.

Have you ever experienced shooting at an enemy at close range. You had a clear headshot, but the bullet hit below the crosshair or hit something else entirely? here we explain how bullet trajectory works and why you missed your target. Further details includes improvements to the hip-fire mechanics and cone-fire mechanics.

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