Videos

Master your own destiny! Command a nation!

Videos

Through this series of videologs we are trying to keep you updated on the new features and assets in every new build of Heroes & Generals.

The graphics, sound, physics, gameplay, etc. is work in progress and not final yet, so things might look or sound a bit weird, but we still want to show you what we’re working on, although we must admit that it’s a bit frightening for us to show you our “dirty underwear” :-)
Anyway, we hope you like what you see and we look forward to play with you soon.

Beta Videolog 11: Oster

Heroes & Generals – Beta Videolog 11: Oster showing the new Mechanized Recon AT, new vehicles, new weapons, improved character movement and weapon handling, weapon tweaks and more…

Beta Videolog 10: Newgarden

Heroes & Generals – Beta Videolog 10: Newgarden showing the new
Character Progression and Combat Ribbons & Badges, New Airfield Map, New game interface, Improved Low Quality render, and more…

Videolog Special: Character Progression

Heroes & Generals – Videolog Special: Character Progression - our Game Director Jacob ‘Reto.RedBjarne’ Andersen explains how the character progression system works…

Beta Videolog 9: Manstein

Heroes & Generals – Beta Videolog 9: Manstein showing the new New Mountain Map, Destruction of fences, new Mounted MG34 & Weapons Sounds, new Fog of War, and more…

Beta Videolog 8: Leeb

Heroes & Generals – Beta Videolog 8: Leeb (& Keating) showing the new deploy menu, new recon uniforms, new US heavy armor Assault Teams, and more…

Beta Videolog 7: Jefferson

Heroes & Generals – Beta Videolog 7: Jefferson showing Play with friends, New Equipment System, and more…

Beta Videolog 6: Guderian, Hansen & Irwin

Heroes & Generals – Beta Videolog 6: Guderian, Hansen & Irwin showing Warfunds, New Mobile Command, new rifles, and more…

Beta Videolog 5: Felber

Heroes & Generals – Beta Videolog 5: Felber showing new assault teams, at progression, new tanks, new skirmish map with new skirmish game mode, improved light settings and more…

Fan-made trailer by K120

K120′ fan trailer – A look at Heroes & Generals from a fan perspective.

Beta Videolog 4: Eisenhower

Heroes & Generals – Beta Videolog 4: Eisenhower showing mounted MGs, ingame combat ribbons, 16vs16 battles and more…

Come Out to Play Trailer [Short Version]

Heroes & Generals – Come Out to Play Trailer. Show it to your friends, share it on facebook and help us to make this video go viral!

Beta Videolog 3: Crace & Dietl

Heroes & Generals – Beta Videolog 3: Crace & Dietl showing character ranks, mission lobby and a preview of an upcoming single-player mission.

Come Out to Play Trailer

Heroes & Generals – Come Out to Play Trailer. Show it to your friends, share it on facebook and help us to make this video go viral!

Heroes & Generals – Exit Flakvierling 38 – Timelapse of an Animation Process

Heroes & Generals – Exit Flakvierling 38 – Timelapse of an Animation Process. A behind the scenes animation timelapse (x6 speeed) from sit pose to in game.

Coders at Work – Timelapse from the Coder room

Coders at Work – Timelapse from the Coder room showing actual work in progress of the coders at Reto-Moto.

Beta Videolog 2: Bradley

Heroes & Generals – Beta Videolog 2: Bradley showing weapon tweaks, new ‘Town’ Map layout and a walkthrough of Weapon Modifications.

The Visuals of Explosions

Well, guess what this video is about… Yes, you guessed it – the look of explosions! Please note that it’s still work-in-progress – the explosions are only particle-based without 3d debris (but it will come) and there are no shadows on the particles yet.

Beta Videolog 1

 Heroes & Generals – Beta Videolog 1 showing gameplay and a preview of our upcoming iOS and Android app – Heroes & Generals: Mobile Command

Pre-Beta Videolog

Our pre-Beta Videolog is out. Walkthrough of installation, download, character selection and spawning, plus NVIDIA urround gaming, new light settings, items in the shop and the chance to support the development, by buying War Bonds!

Alpha Videolog 4

The fourth videolog is out. The Campaign explained, a new map, bicycles, new character models and more!

The Sound of Explosions

In this video blog you can hear examples of many different explosions that are currently in the game. Please bear in mind that what you see and hear is a game in alpha-stage, it is not the final game.

Heroes & Generals Jesper Kyd Soundtrack Teaser

Award-winning composer of Assassin’s Creed® and Hitman® series hooks up with Reto-Moto to score studio’s upcoming combined online FPS and Strategy game, Heroes & Generals.

Alpha Videolog 3

The third videolog is out. Mines, new animations, dynamic light setup and a preview of one of the city maps!

Heroes & Generals Debut Teaser

Our very first Teaser – designed to lure you into our site and sign up for an Alpha-key!

Welcome to Heroes & Generals – [Alpha Footage]

This video with early Alpha Footage was originally made as a temporary video for our Landing Page, but it was quickly picked up by the gaming media, so we decided to make it public

Alpha Videolog 2

The second videolog is out. This time about new environment features, the new character models and rig, and guns!

New Sounds for the Guns – Work in Progress

You can hear the difference between the old placeholder gun shot and the first test of the new gun shot sounds in this video.

Pre-alpha Videolog 1

This is the first in a series of videologs, where we’ll try to keep you updated on the new features and assets in every new build of Heroes & Generals.

What are you waiting for soldier? We need heroes on the battlefield and generals to lead them!