Monthly Archive for: ‘December, 2013’
Posted Dec 4 2013 by Reto.Gargamel in Development, Feature, Featured Posts, Gameplay with 13 Comments
Last week we began looking at one of the main features of the coming Newgarden build, the character progression tree. Today I will reveal a bit more about this new aspect of the Hero experience.
Posted Dec 3 2013 by Reto.Gargamel in Artwork, Development, Ingame Graphics, Rendering, Vehicles with 21 Comments
One of the coolest-looking improvements to look for in the Newgarden build is the addition of new textures and shaders for both the Panzer I and the Panzer III.
Posted Dec 2 2013 by Dondergod in Development, Feature, Game Design, Gameplay, Guest Blog with 8 Comments
That’s right! Reto is turning all battles, literally. In this short news-post I want to show you one of the small, but very interesting and much requested feature.
Feature: New Adjustable Wrench; tool & weapon
August 14, 2014
Veteran Weekend Winners!
August 12, 2014
30 days of Steam, Veteran Weekend!
August 6, 2014
Rommel Feature: GENERALS!
July 31, 2014
Quesada is online!
July 3, 2014
July 23, 2014
What are you waiting for soldier? We need heroes on the battlefield and generals to lead them!