Monthly Archive for: ‘December, 2013’
Posted Dec 4 2013 by Reto.Gargamel in Development, Feature, Featured Posts, Gameplay with 13 Comments
Last week we began looking at one of the main features of the coming Newgarden build, the character progression tree. Today I will reveal a bit more about this new aspect of the Hero experience.
Posted Dec 3 2013 by Reto.Gargamel in Artwork, Development, Ingame Graphics, Rendering, Vehicles with 21 Comments
One of the coolest-looking improvements to look for in the Newgarden build is the addition of new textures and shaders for both the Panzer I and the Panzer III.
Posted Dec 2 2013 by Dondergod in Development, Feature, Game Design, Gameplay, Guest Blog with 8 Comments
That’s right! Reto is turning all battles, literally. In this short news-post I want to show you one of the small, but very interesting and much requested feature.
‘Spaatz’ update is now Live!
October 21, 2014
Spaatz Feature: Limited Faction Resources
October 20, 2014
Special Assignment Weekend Winners!
October 8, 2014
Special Assignment Weekend – Win Steam Packs
October 2, 2014
September 30, 2014
Did you miss today’s devstream on Twitch?
October 24, 2014
Trailer – behind the scenes.
October 17, 2014
What are you waiting for soldier? We need heroes on the battlefield and generals to lead them!