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Monthly Archive for: ‘September, 2012’

H&G Newspaper Special 1: We need you!

From the desk of Reto.Robotron3000:

As part of our development we hear a lot of great stories from the game, we are starting to see fan-art and fan-fiction and we thought: “Hey! We should have a way for more players to read the stories, see the fan-art etc.” So when Dondergod approached us with an idea for a “game news service”/”War Reporter” setup we decided to give it a go. All feedback is welcome and if we find things we need to implement in the game to facilitate the story-telling we’ll look into that as well.

So without further ado, over to you Dondergod in the newsroom.

Reto.Robotron3000

Hello Heroes and Generals!

I am very proud to announce H&G’s first newspaper special!

In this special edition, I want to do a shout-out to everyone in the community to send me stories about the war progress, about a battle they fought in, about an action their clan did. But also about your own life, about stories of weapons you own, bullets you own. You can send me fan-fiction about this game. Hell, you can send me a story about your cat!

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2000 new Beta-keys are out the door!

hg_teambeta

2000 new Beta-keys has just been sent!

We send keys on a first come, first serve basis, but we also send some keys to random players in order to be fair to newcomers.

Please note that the Beta-key Survey is NOT active at the moment, but all who filled it out to date should have received a key by now.

So open your inbox and check if you’ve received a Beta-key! It can take up to a few hours for a mail to find it’s way, so remember to check again later today and also check your junk/spam folder.

As usual – new keys will go out next week!

What happens behind the curtains in support?

blog_support_01 So this is what you normally see as the support center, but what happens when you have submitted your ticket?

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The First Sound for the Strategy Game

To give you an idea of the process of creating the first sound for the strategy game I have created this short video.

The sound in question is an indication for when one of your assault teams engages the enemy.

  1. I think of this sound as one that needs to grab you attention and inform you that something important is happening. To achieve this I have used a deep impact sound with some metal sound on top.

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Intelligence Bulletin Vol 2 * No 32

intelligencebulletingvol02no32 Well, this week’s Bulletin is a bit delayed as we held a Friday Bar at Reto-Moto, and weren’t physically or mentally capable of writing anything comprehensible during the weekend.

So apologies for this short and delayed Bulletin – the team is now (almost) assembled again after a hard battle in the trenches, fighting mainly Polish beverages.

The Eisenhower build is still on our internal test server, but we hope soon to be able to deploy it to the stable server.

And as a last note – Beta-keys will probably be sent Wednesday or Thursday instead of Tuesday this week.

Cheers!

Do you want to receive the weekly Intelligence Bulletin by email? Then go to your Account settings, press ‘Change account settings’, check ‘I want to receive weekly development updates’ and press save!

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OpenCl = Faster installation and (hopefully) better textures

opencl_logo I’m currently working on getting OpenCL into our Retox engine – not the easiest task, since we need to be sure the you are able to run it even if you don’t have OpenCL installed.

But wait a minute, what is OpenCL? OpenCL is short for ‘Open Compute Language’, so it’s a language that can be compiled for a CPU, GPU, CELL or special extension unit at runtime. It will for instance make it possible for us to utilize the OpenCL for repacking textures from jpeg2000 to block compressed textures.

When you download the data-packages for Heroes & Generals, you download all textures in a compressed jpeg2000 format (in order to reduce the download size), but your graphics card needs the textures in another format (with a larger file size per texture). So we need to repack the textures from jpeg2000 to block compressed textures as a part of the installation process.

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2000 new Recruits drafted to the War!

hg_teambeta

We need more soldiers to the frontline, so 2000 new Beta-keys has just been sent!

We send keys on a first come, first serve basis, BUT you can fill out our Beta-key Survey and jump to the front of the queue.

So open your inbox and check if you’ve received a Beta-key! It can take up to a few hours for a mail to find it’s way, so remember to check again later today and also check your junk/spam folder.

As usual – new keys will go out next week!

Intelligence Bulletin Vol 2 * No 31

intelligencebulletingvol02no31 Recently there has been quite a few heated debates on the forum about dual accounts, parasoftcapping and other exploits. While this of course is very annoying to all of you Beta-testers, it’s vital that we all remember that the game is not yet finished and a huge part of the design hasn’t been implemented yet.

So the game you’re currently playing is not 100% the game that Heroes & Generals will end up being, but each release in the beta is (hopefully) a step forward and YOU can influence the decisions of what the next steps should be.

Allow me to quote myself in a response to one of the “hot topics” on the forum, as I personally feel that this adresses the most basic terms of development and playing in what we define as the current Closed Beta stage:

“It is important that we all agree that the game is not finished yet and that abuse, cheat and hacks will occur and to some extend that’s acceptable in beta, as it makes us, the developers, discover the hacks and abuses so we can fix them. We have (as Reto.Indusninja pointed out) measures in the pipeline that (hopefully) will fix some of the current issues and as soon as we discover new hacks/abuses we’re dealing with that either by a hotfix or by a fix in one of the coming releases.

But we also know that a lot of you community-members might be quite impatient and wishes everything to be fixed “right now” as H&G might be one of your main hobbies and you feel very strongly about the game and the community. But believe us – if we could fix everything and have the game launched “right now” we would do so!

Remember that we’re still in a development process. In a traditional development scenario you wouldn’t even be playing H&G at this point!!! But we believe that by inviting gamers in to play the game at an earlier state we’ll be able to make a better game that is in sync with what the gamers (you) want.

So please have some patience with us as we develop the game – we really appreciate your backup, feedback and support, but at times you also have to allow us to do our job in the way that we feel is right. ;)”

…nuff’ said…. Let’s proceed with Propaganda, Developer Blogs and Debriefing of this week…

/Reto.KenSolo

Do you want to receive the weekly Intelligence Bulletin by email? Then go to your Account settings, press ‘Change account settings’, check ‘I want to receive weekly development updates’ and press save!

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What are you waiting for soldier? We need heroes on the battlefield and generals to lead them!