- MEDIA ˇ
- GAME ˇ
- DEVELOPMENT ˇ
There are few things as annoying as a stuck front door. Maybe it works, but you have to kick JUST there to get it open, maybe it has one of those half busted locks that only works after you’ve tried it three times.
With that in mind, let’s talk about the ongoing issue we have with login problems. There are quite a few users who find themselves unable to log in to the game, or having to retry a lot in order to get in. This is unfortunate, since the inability to slaughter virtual foes with abandon will inevitably lead to violence in the real world.
That’s why we do this, of course. For the public health benefits.
‘Tiny’ is the name of the sheep.
No, but seriously. It is not often that the backend tyrannosaur feels tiny, insignificant and overwhelmed by the scale of things. Usually it’s the rest of the world bowing before the unstoppable, world shaking, hamburger powered, sex machine might of the tyrannosaur.
But it does happen.
So, it’s another happy day in the land of the Backend Programming Tyrannosaurus. I’ve made peace with the sheep; We were just too different, I suppose, but I’ll miss the wool.
Anyhow, let’s talk about my other project, Y’know that game thing? We have servers! In fact we have lots of servers, that do different stuff, and I thought you might like to know what the hell that stuff is. Let’s have a look at a pretty picture, shall we?
What we’ve got here is…
failure to communicate a server architecture. It’s designed to keep you, the players, happy. And when are you happy?
So here I am, the new guy, and someone says ’can you write a blog entry?’.
Well sure. Sure I can.
However, it’s going to be real hard to come up with something that you guys would want to read. I could just flip completely and not write about the game at all, instead documenting my adventures in Copenhagen’s seedy nightlife (I am, after all, a goddamn sexual tyrannosaurus). But I somehow doubt that would make it past the editor.
See, what I do on H&G is mess about with the backend, stuff we dearly hope you never even notice. Whenever I’m working on something that you did notice, it probably pissed you off. Think of me as those guys at Blizzard that work on the Diablo3 backend. Those guys sure got noticed around the launch of D3, and hoo-boy don’t they wish they didn’t ;). However, I really shouldn’t be pointing the finger too much at Blizzard, since we’ve had our own little spot of bother with H&G’s login a while ago, of which I shall now sing :