- MEDIA ˇ
- GAME ˇ
- DEVELOPMENT ˇ
Please take your seats gentlemen… ah! I see our special guests from the Square Enix webpage have arrived. Welcome! Now that we have everybody, we may begin this briefing. Kindly start the projector, Wilson…
Gentlemen! I am pleased to announce that very shortly a new character progression tree will be implemented as part of the coming Newgarden build. This is a feature which has been widely requested by our players for a very long time, and one which shall bring more depth to the Heroes & Generals gaming experience. It consists of a completely revised system for character types and ranks, equipment, combat ribbons and badges.
One of the problems with invading a foreign country is that you don’t really have time to learn the correct pronounciation of all the street names. Also, it’s hard to ask for directions when the local residents are mostly hiding in the cellar — and if you’re really unpopular, they probably took the street signs with them. This is when maps come in handy! And with the Newgarden build, the in-game map will become more useful.
We are beginning to get a clearer picture of the new enemy airfield, thanks to the heroic dedication of Obergefreiter Waldemar Schweige, who led a daring yet successful reconnaissance mission in this heavily guarded area. He has returned with invaluable knowledge about the site, both in terms of structures and equipment.