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Intelligence Bulletin Vol 2 * No 22

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intelligencebulletingvol02no22 First of all, welcome to all the new members of the community! Many of you have probably arrived here due to our latest trailer ‘Heroes & Generals – Come Out to Play‘.

And this weeks biggest event for us has no doubt been the release of the trailer. We started working on the trailer in the autumn last year and we’ve been very excited to see how it would be received by gamers and gaming media around the world. Luckily it has been quite well received and the majority of the comments on our YouTube channel (and anywhere else it has been uploaded) are very positive.

We hope that you will help us spread the trailer – share it on facebook, twitter, Google+ etc. to your friends and family and post it on any gamer forum you may encounter, so we can get our community to grow even more!

We’re planning a new stress test of the servers, so we can test how the servers behave in the new Bradley build, and if all goes well we’ll do it next week (but NO promises! :) ). This means that we’ll send out a new batch of Beta-keys quite soon, and for the last stress test we sent 7000 new Beta-keys! We usually run the servers 24/7, but when we do stress tests we close down the access to the servers 8 hours (or so) before, so you can’t log in before the stress test starts.

And just so you understand our selection process of how we choose who to send beta-keys to: we generally send keys on a first come, first serve basis, but we also send some using random selection. We feel that this is the most fair way to do it, where we reward those who have been on the list for a long time, but also give newcomers a chance to play Heroes & Generals and help us shape it into the game you want to play!

… but let’s proceed with Propaganda, Developer Blogs and Team Debriefing from this week:

Propaganda this Week

Come Out to Play Trailer

Heroes & Generals – Come Out to Play Trailer. Show it to your friends, share it on facebook and help us to make this video go viral!

Beta Videolog 2: Bradley

Heroes & Generals – Beta Videolog 2: Bradley showing weapon tweaks, new ‘Town’ Map layout and a walkthrough of Weapon Modifications.

Previews

Gaming Portugal
True PC Gaming
Armchair General

Developer Blogs this Week

Meet the Team – Summer 2012

“It’s summer and it’s time for another group photo of the development team! One year ago we were 20 people on the photo we took outside our office and this year we are 26 hard working developers and administrative personnel.” Read More

Press Release: Heroes & Generals – Come Out to Play Trailer

“We are proud to present our new Heroes & Generals “Come Out to Play” trailer featuring developers and community members on the fromtline and in the war room! Show it to your friends, share it on facebook and help us to make this video go viral!” Read More

2000 new Beta-keys just sent!

“The war needs reinforcements, so we’ve just sent 2000 new Beta-keys by email.” Read More

A new Videolog about Bradley is out!

“Heroes & Generals – Beta Videolog 2: Bradley showing weapon tweaks, new ‘Town’ Map layout and a walkthrough of Weapon Modifications.” Read More

Team Debriefing

Design

Reto.RedBjarne
Game Director
“- planning
- meetings
- planning on future ‘ease of access’ feature pack
- assault team progression design
- updated assault team screen design
- leaderboard design
- looking into Perforce Streams and an upgrade of our XSI plugins to handle streams (WIP)”
Reto.Fleck
Level Designer
“Have been looking into the future, and picked up ideas posted on the Forum – new levels, new game modes, new mechanics etc. Also tried to kill my Bug list – not quite done yet. :)”
Reto.Robotron3000
Community Manager & Game Designer
“AA cannon in trailer. Weapons, mod, forum.”

Artists

Reto.Hr.Wille
3D Artist
“This week I have been making new images for weapon modifiers. Hopefully the customization screens will be a prettier place soon. :)”
Reto.Mato
Lead Character Artist
“Had a few meetings then got sick… :o(“
Reto.Owleater
Character Designer
“Still working on props: Power pole, brick rumble etc.”
Reto.Colding
Lead Animator
“This week I have done first mockups for german soldiers sprinting with weapons in one hand for speed – Also I helped push out the “Come out to play” trailer.”
Reto.Dave
Environment/Props/
Concept Artist
“Been down with the ‘flu or something similar and UV mapped a bridge. ;)”

Coders & QA

Reto.Goonstah
Programmer and Technical Lead
“Quite boring stuff this week:
- Jobinterviews (only fun task this week)
- Production planning of future updates
- Rebuilding an internal server (ed.: The one generating beta-keys. :-O /Reto.KenSolo)
- Aaaan the usual round of test and bugfixes”
Reto.Hal9k
Render Programmer
“- Lobby backend
- Subsurface scattering on skin in first person test”
Reto.Ogssan
Gameplay Programmer
“- Bug fixes
- The latest bradley gameplay tweaks
- A warning system that tells the player that the action game is ending soon, so lives left, time left, etc.
- Action game HUD update”
Reto.Leto
Gameplay Programmer
“- Worked some more on destruction
- It seems that we have fixed most of the connection issued
- Worked on the network code, so we now support asymmetrical MTU
- Optimizing network packages, so we can have more players in each mission \o/”
Reto.Injection
Senior Programmer
“Sticking tape and glue on the stat server.”
Reto.Splixxen
Lead Tester
“- Test new build.
- Hunt typo’s.
- LOD tests.
- Handle feedback.
- Play the game.
- mmmm cake….
- Debug crashlogs.”
Reto.Indusninja
IT Architect
“- Remove ATs who have lost all resources in a battle
- Resetting an AT does not remove its pre-existing supplies – who linger on in the map, even after the AT is back to full resources
- Work on-going to fix the retreating behavior of ATs from battle”
Reto.Vashu
Flash Programmer
“- Warbond tweaks (Bradley)
- Added option for changing fontsize for chat (Crace)
- Options for chat (autoscroll and fontsize) moved to Options area (Crace)
- Items you own do not jump around anymore when you click them (Crace)
- Restructuring of parts of Client project (Crace)
- Restored logout functionality with few errors. (Crace)
- Interviews for new Strategy developer
- Fixed bug with not being able to buy Stielhandgrenaten and Tellermines for German Paratroopers, tankcrew and Fighterpilots (Crace)
- Fixed crash in Flash client related to warbonds (Crace)
- Action channels are now joined when entering a lobby (Crace)
- Loginwindow now shows information when processing login (Crace)
- Weapon information is no longer clipped in Weapon shop window (Crace)
- You can now logout and login again without refreshing browser (Crace)
- Been helping players on forums and on game.heroesandgenerals
- Bathed in the warm glow of being in the “Come out to play” trailer (Not very warm to be honest!) (ed.: Come on Vashu! Enjoy it – you’re famous now! :-D /Reto.KenSolo)”
Reto.masterdisaster17
Server Programmer
“Still working on replacing our storage mechanism. Also trying to help fix the statdb crashes we’ve been experiencing on live.”

Sound

Reto.Draebesmoelf
Lead Sound Designer
The week began with me finalizing the audio for our ‘Come Out to Play’ trailer that was released in the middle of the week. Then I moved on to work on the new capture sounds, some of the time together with Lord. Some time during the week I spent time creating sounds for animations.
Reto.Lord
Audio Programmer
“- Made the audio module thread safe
- Worked more on the mission lobby”

Management, IT & support

Reto.Topo
CEO
“Strategic work with HQ”
Reto.Hansg
IT Admin
“1. Install of new comms server.
2. Check server web load/game server hacking.
3. Setup nagios on guderian. Missing memory load info.
4. Planning of server reboot. Will be when the new build is done.
5. Planning of more web server load.”
Reto.KenSolo
PR Manager
“Well, for me this has been one of the most interesting weeks this year. I’ve been busy (and still are) with pushing our new video out to the gaming media and I have made many new relations with a lot of cool games journalists around the world! And a big THANK YOU to all who published our video and helps us spread the word about our great game!!!”
Reto.Lusa
Project Coordinator
“Well, well… coordinating, coordinating… how are things going with the next build – Crace?
And I’m so exited about how people are responding to the new trailer. And it seems good! :) Thank you!”
Reto.Bacon
Support Manager
“- Suport bacon suport
- Writing a blog post
- Preparing to go on vacation and handing over support work while I am away (weeeeeeee……) “

 

NOTICE

The Intelligence Bulletin is designed primarily for the use of the members of the Heroes & Generals community. It is a vehicle for the dissemination to them of the latest information received from Reto-Moto Intelligence sources about the development of Heroes & Generals. Readers are invited to comment on the use that they are making of the Intelligence Bulletin and to forward suggestions for future issues.

Reto-Moto Intelligence Division,
Developer Department

  1. avatarcRo4ti406-23-2012

    Jeeeahhh coool , happy and proud to have some nice sceen in the Trailer.
    Think if i did not know this great game, i would become infected after looking it.

    Cool Team debriefing .

    @Leto how much more players will be able join the “crace” build “missions”. (each one)

    Ps . I – afk next weeks so vish you all a great summer Time , great Vibes from everyside of life.
    Happy to know when i come back …. Youre all here .

    Pp. Cross fingers you will find another “star” for the strategic part soon happy you are in talk vith “new” possible devs.

    Pps. I LoVe you Reto-Moto Freaks. Thx for safe the “gamefun”

  2. avatarjumana06-23-2012

    Wow, alot of good news! Crace is taking shape, the new RTS-programmer being interwiewed and also the lobby system we all are waiting for so hard is making progress. Thumbs up – and keep up with the good work!

    @Splixxen: “Playing the game…mhh..cake” ??? Ahrm, the game with the cake is “Portal” – you were testing the wrong game all the time ;-)

    @Vashu: Not being able to buy Tellermines is NOT a bug, it’s a damn feature! (I must admit that I might have played too much on allied side in the last time… ;-) )

  3. avatartricata06-24-2012

    i didnt really understand so there wont be 7000 beta keys sented?

    • avatarReto.KenSolo06-25-2012

      We send beta-keys regularly, so don’t worry – we WILL send more keys! :)

  4. avatartricata06-25-2012

    oh phew i really wanted to tell people yeah i was one of the cool cats that where there for the beta

What are you waiting for soldier? We need heroes on the battlefield and generals to lead them!