I am creating a new game map called “Countryside”, which consist of a large terrain (4000 x 4000 meters) with a small river cutting through the sloped landscape.
The Main Capture Point is the area around “the old water mill” and the old stone bridge crossing the small river.
“Countryside” is kind of a T-junction map, that mainly will be used to connect to maps with only one Access Point e.g. the Air Field. We can then “divide” the supplyline between two “normal” maps with this map – and when conquered you’ll have a direct route to the Air Field. To secure the Air Field from attacks, you only need to make this map a stronghold.
I could also imagine some nice tank battles on this large terrain since the mix of close vegetaion and open spaces are perfect for this type of battle :-)
It’s not live yet – but I’ll keep you informed when you can have a GO!