Each week we’ll feature one of the developers from the team and tell you a bit about who they are and what they are working on.
First of all, what is your gamertag in Heroes & Generals?
What is your position at Reto-Moto?
For how long have you been working here?
From the beginning (that’s a bit more than 3 years I guess). We founded the company after leaving IO Interactive, but we had to sit around for a while waiting for our non-compete clauses to expire so not much work were done in the first period.
What games have you worked on?
I have been working on games since the high-school days (I’m an old man now), where I did a few terrible games for almost no pay. My first ‘real’ game was a 2d vertically scrolling shooter for the Amiga, called Banshee (released by the now defunct Core Design (Tomb Raider) in England). Then I did a few games (AMOK + Scorcher) for Sega Saturn together with a few of the other Reto-Moto-founders (Scavenger Inc. / USA) before we moved back to Denmark (Scavenger folded) to start IO Interactive. At IO I worked on the first four Hitman games as well as Freedom Fighters. I was Game Director on the Hitman series, and made graphics and gamedesign on Freedom Fighters.
Which tools do you use for making Heroes & Generals?
Softimage XSI, World Machine 2 (Base terrain), Visual Studio (for plugins for XSI), Flash Builder 4 (for the strategy game), Photoshop/Illustrator/Indesign.
What are your hobbies?
Ehh Hobbies? What I do when I’m not making Heroes & Generals? I teach a bunch of 7 year olds how to play ice-hockey a few times a week. Excellent sport. Fast, physical and requiring a lot of dexterity and coordination. I would also call the programming bit of my work a hobby :-) Let’s me use the left side of the brain once in a while.
What’s the best thing about Heroes & Generals?
The fps part fits my taste perfectly, lots of vehicles and not-too-fast action on large terrains. I love Tanks :-) The strategic and tactical parts of the game is also something that I really like.
What’s the best thing about working at Reto-Moto?
I really enjoy working with dedicated and talented people. It’s a very diverse group of people with many different talents. Most of them I have worked with for many years and know their curiosities. Each day brings new challenges, it’s not always easy but never boring :-)
What are you working on right now?
The environments, gamedesign around the strategic part of the game, hmm… and project management.
What are your favorite games of all time?
Civilization is clearly in the top range, especially if I measure it in ‘hours played’ (the first version I played was on Amiga). I also spend an unnecessary amount of hours playing the Total War series. I generally like clearing the solo campaign of most military first person shooters and I did spend way too much time playing counterstrike a few years ago.
What is your favorite movie?
The Deer Hunter.