In the presentation of the “City-River” map, Carsten suggested an idea to a new city map – a more open space location.
I’ve tried to layout the idea – and would love some comments, before I mock it up.
The basic idea with this map is:
1) Very simple layout – opposite to many of the other very complexed maps
2) Only 1 Main Capture Point for winning
3) Open area combat
- snipers positioned in buildings along the boulevard
- canons/tanks positioned on the edge to cover the main boulevard
4) Close area combat
- shotguns/CC weapons usefull in the tunnels connecting the pavements
5) Group tactics are essential, working together to move ahead