Map update: Mountain Village
The level design team has been hard at work revamping the Mountain Village map and the time has come to share with you the fruits of our toil. This time around, the landscape and train station area has gotten the biggest (polygon) face lifts. Read on for the juicy specifics!
A good map comes from lots of testing and iteration. We have listened to your feedback, and we have also tweaked the map to be a step closer to our original vision. The entire train station area has gotten an overhaul, including new buildings, props and interiors. The railway has been rebuilt, and the very landscape it sits on top of is more lush and welcoming – or should we say – less intimidating. Such a transformation affects the nearby settlements, as can be seen for instance along the connecting attack lines E and D.
Drop those gondola train cars and flee!
You won’t recognize the new train station area. Just as the new gondola trains had chugged into the offloading area, an enemy bomber plane cracked through the sky and blew a hole in the station foundation. The local workers quickly understood the attackers meant business. They fled in a hurry, leaving everything as it was, while the attackers took over the station to use as their base of operations.
The train station is strategically important as a check point for anything being transported in the Mountain Village. Through a previously secured access route, the new occupants of the land started collecting and loading fuel at an overturned farm estate. With the train station secured, they can secretly move the fuel without any interruptions.
Big, flashy new bridge. Luxurious houses. Longer distances. Ah, to bask in the sun or stroll along the lake side road, leisurely dodging tank shells. As requested, D-line now uses more of the map, and offers more flanking routes. E-line also has more flanking options and terrain to utilize for its poor foot soldiers.
But it is not all fun and trains…. In the opposite end of the map the “improvement brush” has also been painting new terrain and better cover on the approach to the Fuel Depot.
Also as requested, the first stretch of A-line and the area surrounding X1 is also more un-forested. Less forested. More forest! Anyways, stay safe. Bring your helmet. And we shall meet on the battlefield.