The recent Patton build saw the reintroduction of the “Spotting Feature” where you can spot enemies and tell your teammates, and you get an indication of who and what they spot. We saw a LOT of feedback on this, from well thought-out ideas for improvements and suggestions for polish over players being very happy with how much easier it became to deal with spawn campers to other players who, in polite terms, did not agree with the spotting feature coming back.
For those of you who remember this back from alpha, we had a spotting system which we now have decided to get back in and iterate on – the old version worked much like this one, with round blobs above soldiers’ heads, this was turned off when the GUI/HUD was updated.
Over the last couple of weeks the spotting system has gone through a number of iterations, with the help and feedback from the community, and we are now getting ready to roll out the next improved iteration.
So here is a quick breakdown of how the next iteration works:
- Looking directly at an enemy soldier or vehicle on the battlefield for more than 3 seconds will spot him and fellow soldiers within 300 meters of the spotted enemy, will get a notification of his location.
- The notification will not follow the spotted enemy, but will remain at the original location and it will fade out over 10 seconds.
- Soldiers on foot can see all spot notifications, but if you are inside a plane or a tank, you can only see vehicle spots.
And as a tip to all who wish to avoid being spotted – unlocking and equipping the Ghillie Combat Badge will counter spotting, as it reduces the fadeout time for the spot notifications substantially. With the Gold Ghillie badge the spot notifications will only be visible for 1 second.