That’s right! Reto is turning all battles, literally. In this short news-post I want to show you one of the small, but very interesting and much requested feature.
So, what did Reto exactly do? As you all know, every town has multiple access points. A is north-east, B is south-east, C is south-west and D and E are north-west, until they aren’t. While the FPS-battles don’t see any changes, the generals will. ‘A’-line can be north-east, south-west or anything in between.
Does this mean that every time you fight a battle it will be different? No, the towns are turned ‘forever'; every battle you fight in that certain town will look the same. The way the town looks in the FPS fits the way it looks in the RTS. You will always know in advance where you will be fighting from.
This update doesn’t only go for the French town map of course, all other maps have seen the same small tweak.
Note from Reto.Robotron3000:
So if a town has a river running East-West it will run East-West every time you fight in that town. This ALSO means that we can create levels where it is easier to attack from a certain direction as that will not only benefit one side.