In the coming Newgarden build, we will change the way the game renders graphics when the “low” quality setting is selected. The picture below pretty much sums it up, but read on for the details!
The Shadow Knows
Up until now, when the graphics quality was set to “low”, Heroes & Generals would use the “traditional” rendering technique, known as forward rendering, as opposed to deferred rendering, which was used when the quality was set to “medium” or “high”. Starting with Newgarden, all three graphics settings will employ deferred rendering. The main observable result will be that shadows, point lights and bump maps will also be applied to objects under the “low” quality setting. As you can see from the screenshots, the new “low” setting is very similar to the current “medium” setting.
This is good news for everybody, as it will even out the playing field and make the gaming experience more fair. With the new rendering process, the unlucky rifleman in the picture above will die knowing that you spotted him first because you’re good, not because you’re playing with the low quality setting!