The time has come to reveal the main attraction in the coming Leeb build: a brand new deploy menu with a more streamlined presentation, a cool new flyover animation and detailed information boxes that pop up when you need them! We think you’ll enjoy this one, as it lets you really visualize where your character is going to be deployed in relation to the mission objectives — and more importantly, it lets you see in real-time what your teammates are doing!
One of the main difficulties encountered by new players was figuring out where the hell they were supposed to go. Until now! In contrast to the old battle map (which remains available to you by pressing the M key while in action), the new deploy menu focuses on the attack line where your selected assault team is positioned. Select a different assault team, and different capture points become highlighted. The new menu also acts like a subjective camera, swooping down from the sky to show you what the selected deploy location looks like, and reveals any friendly players nearby. Enemies remain hidden in this view, of course.
The selected deploy location is highlighted and its name clearly displayed.
The crenellated gray line (the thingie which looks like a castle wall) represents a neutral frontline, i.e. it indicates that beyond this capture point lies a neutral zone you may have to fight for. If the enemy has already captured the next point, the frontline will be displayed in red (see the picture at the beginning of this post). This should help new recruits understand where the fiesta is at.
Miniature icons show you what your options are. Deploy on foot or inside vehicles, when available. The icons are the same used for Assault Team resources – check this link for a quick overview.
NB: This is the first iteration of the deploy system so expect improvements and more features over time. And let us hear your feedback here or in the forums.