We recently gave the Heads-Up Display (HUD) a major overhaul and we think it improved it tremendously, but all was not perfect and so based on your (very welcome) feedback, and our thoughts, feelings & sketches on napkins, we decided to do a few updates and some polish for the Jefferson build to make it even better.
In Irwin we took a step towards cleaning up the HUD by removing all the unnecessary clutter, which resulted in a cleaner & simpler HUD as you can see below.
In Jefferson we wanted to bring back some of the information we removed, but this time without it taking up half the screen, in addition we also wanted to add some new information that you long have been asking for.
Below is the same screenshot in the upcoming Jefferson build.
The areas that have been affected is the bottom half of the HUD and can be split up into the following categories: Weapon Info, Health/Vehicle Info, Vehicle Icon, and Kill Messages.
First of all the weapon range setting has been isolated so it is always visible. The ‘Factory Standard’ message at the bottom indicates that it is an unmodified weapon. When reloading this will be replaced with a progress bar indicating the progress of the reload action.
If a weapon has multiple ammunition types, e.g ‘High Explosive’ and ‘Armor Piercing’ in tanks, then it shows the current ammunition type and the arrows on the side will indicate if it is possible to switch to others.
The bottom left has been changed from numbers to progress bars again. The top progress bar indicates player health and the grey background will begin flashing once you have lost some health to indicate the point where you will heal up to. Once in the last health tier the bar will turn red to indicate that your health is critical.
The bottom progress bar serves two purposes, when on foot it will show your fatigue and when in a vehicle it will show your vehicles health.
Additionally your characters rank has been added, which in a later build will indicate how close you are to ranking up.
An extra, much requested, feature that has been added is that when in a vehicle a list of the top two other players in a vehicle will be visible, as seen below.
This was actually introduced in Irwin but is getting a slight bump in Jefferson. When in a tank a tank icon will appear at the bottom center of the screen. One of the things that is possible to see is the direction all the gunmounts of the tank are pointing, so if the gunner is engaging enemies to the right then driver will be able to see which direction he is firing and help him out.
We have decided to isolate kill messages that are related to you to the centre of the screen. So whenever you kill a player or your character is killed that kill message will be at the bottom centre of the screen, whenever some other player kills someone else then the kill message will be in the bottom right corner.