Master your own destiny! Command a nation!

Intelligence Bulletin Vol 3 * No 17

Now that Irwin build has been live for a bit we have gathered a lot of data on performance (and fixed bugs as fast as we could); we have gathered player feedback on the Warfunds system and we are looking at weapon usage and performance over time. So all in all this week has been spent hotfixing bugs on the live servers as soon as we noticed them and also gathering as much data as we can for future tweaking/balancing and general improvements. We are lurking on the forums, reading chat-logs and watching replays from the live servers to help us ID the most pressing needs so we can prioritize features and bug fixes in the most sensible way.

Reto.Injection is back! His zombie-foot seems to be mending so we are very happy to have him back (working on the resource system).

This weeks Intelligence Bulletin went out an hour later than normally, we were testing some things in the game (spawn delays, etc) and got kinda carried away in a mayhem of battle :-)

Have a great weekend everybody! :-)

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Developer Blogs this Week

Graphic Department went to France

By Reto.Dave, Environment/Props/Concept Artist and/or Space Ninja
“A few pictures from the reference gathering trip!” Read More

Exit Messerschmitt bf109E

By Reto.Colding, Lead Animator
“A timelapse video of the exit-animation for the bf109E fighter plane!” Read More

Team Debriefing



Game Director
“- UI for consumable grenades & mines”
“- UI for extra ammo clips & pouches”
“- Lots of meetings”
“- Updating XSI tools for LOD creation”


Level Designer
“- Due to an ancient Egyptian curse it seems that we need to have at least one limb that is out-of-order at any point in time, SO when Reto.Injection’s foot seemed to start mending my arm tried to fall off. :-S”


Level Designer
“- Terrain planning”
“- Working on terrain”


Community Manager & Game Designer
“- Control of weapon mechanics (yes G43 and M1 are 100% identical in damage/recoil)”
“- Anti-Grief design”
“- Gather feedback and data on the Irwin build”
“- Listening to Slayer all day in honour of Jeff Hanneman.”



3D Artist
“- Working on weapon renders for the shop.”
“- Also spent a lot of time on new vehicles and weapon setups.”


Lead Character Artist
“- This week I handled outsourcing and various character uniform parts.”


Art Director
“- Planning”
“- Scheduling”
“- Planning”


Lead Animator
” -This week I managed to get my machine up and running – so I started gathering footage for the upcoming video log”


Environment/Props/Concept Artist
“- Made an outhouse (see this weeks cover) and fiddling with LOD textures.”


Effects Dude
“- Testing and development of new particle parameters.”
“- Optimizing explosions (work in progress!).”


3D Artist
“- Building new weapon game mesh.”

Coders & QA


Programmer and Technical Lead
“- Meetings & Planning”
“- Designing new twitter status update system”
“- Meetings & Planning”


Render Programmer
“- Bug fixing Irwin”
“- Sweating, panic, more bug fixes”
“- Tweet’ed status updates on servers”


Gameplay Programmer
“- Jefferson: Anti-Grief”
“- Jefferson: New equipment system iteration”
“- Irwin: Bug hunting and fixing”


Gameplay Programmer
“- Implemented new delay options for the effect system and ambient occlusion for particles.”
“- Started working on flocks of birds today”


Senior Programmer
“- Partially back from zombie foot infection hell, still got a big hole in the foot.”
“- Anyway I have resumed work on the new resource system, had to merge 8 weeks of new code into my code stream and had to resolve a major load of conflicts.”
“- Well, it’s up and running again. There’s is still some time before it’s going prime time.”


QA Manager
“- Irwin Hotfixes.”
“- Irwin Hotfixes.”
“- Meetings.”
“- Irwin Hotfixes.”


IT Architect
“- We have dispatched Reto.IndusNinja to Delhi to evaluate the easiest way for us to get some delicious Indian food for our troops.”


Flash Programmer
“- Fixed Distorted Assault Team Screen [Irwin]”
“- Fixed broken character restriction when trying to name / rename Characters and Assault Teams [Irwin]”
“- First iteration of Choosing how much ammo weapons bring along [Jefferson]”
“- First iteration of Consumable Grenades / Mines [Jefferson]”
“- Added monitoring for how long it takes from a request is sent to server until it responds [Jefferson]”
“- Changed buying soldier slots to a popup [Jefferson]”
“- Toggling Unavailable soldiers on / off in the soldier list is now moved to the Options Screen [Jefferson]”
“- Implemented lowered memory usage on campaign map, should be great getting this to live [Jefferson]”
“- Added UI for redeeming vouchers / bonus codes [Jefferson]”
“- Finished reworking how Assault Teams are communicated to the Web Client [Jefferson]”
“- Started work on Squad Matchmaking screens and windows (Play with friends) [Jefferson]”
“- Forum Monitoring [Misc]”


Server Programmer
“- Investigating general server performance”
“- Investigating statistics database performance.”
“- Coveting a new guitar”


Server Programmer
“- Lots and lots of hotfixing on Irwin”
“- Solved my 4x4x4 Rubik’s for the 9912th time, due to Reto.Splixxen’s messing it up all the time”
“- Started work on the upcoming anti grief system on the backend (it’s gonna be soooo awesome!)”


Mobile Programmer
“- Added deploy functionality on Android, started adding it on iOS.”
“- Added resupply functionality on Android.”
“- Fixed up some internal stuff.”
“- Worried a lot about night temperatures below freezing due to exposed potato plants.”
“- Debugged some issues on both mobile clients”



Lead Sound Designer
“- This week it has been Simon’s turn to turn the handle that brings up the sun every morning.”


Audio Programmer
“- Minimum distance based attenuation on speaker levels on sounds using 3d-panning to spread the sound as the sound progresses.”
“- Flash assault team bug”

Management, IT & support


“- Team lead meeting”
“- Keating feature prioritization meeting”
“- Keating feature planning meeting”
“- Irwin post-mortem catch-up”
“- Operations roadmap meeting”
“- Biz Dev + Event planning meeting”
“- Marketing plan and marketing assets meeting”
“- Lot’s of coffee…”


IT Admin
“- Check new hosting providers”
“- Backup perforce and the game data.”
“- Order new test pc”
“- Test disk fault on the new NFS server.”


Project Coordinator
“- Meetings, visit from London, coordinate and research – all good!”


Support Manager
“- Supporting our users”
“- Swinging the ban-hammer and striking down team-killers, racists and trolls”
“- Working on internal processes”
“- Meetings”


Games Analyst
“- Stats and stats”
“- Some more stats”
“- Meetings”
“- Enjoying that spring has finally arrived”



The Intelligence Bulletin is designed primarily for the use of the members of the Heroes & Generals community. It is a vehicle for the dissemination to them of the latest information received from Reto-Moto Intelligence sources about the development of Heroes & Generals. Readers are invited to comment on the use that they are making of the Intelligence Bulletin and to forward suggestions for future issues.

Reto-Moto Intelligence Division,
Developer Department

  1. SkyDaggersSkyDaggers05-03-2013

    Semi automatic rifles is thousand times stronger and much better to use against bolt action rifles at medium range, maybe making it 1 shot(To chest) would solve that ?

  2. PegoPego05-03-2013

    Thank you for the Intel. You guys seem to have worked hard and long on Bug Fixing ! Good work !

    I suggest, if you can afford it , to employ a bug fixing team, that follows the main team’s tracks. It could save you some valuable time. if you can afford to employ more people and give them corner in your office. haha

    excited by reto.Vashu’s : “- Started work on Squad Matchmaking screens and windows (Play with friends) [Jefferson]“
    This will make a lot of people happy.

    Reto. Vashu seems to have worked the hardest lately.


    • Reto.VashuReto.Vashu05-04-2013

      I think mine is just more detailed, nothing about working harder :) Had a good week with focus on working in features though!

      I look forward to group play too!

  3. hchrishchris05-03-2013

    I hope you can make the bolt action rifles a little bit stronger again, since today it seems rather weak? Did you change it yesterday or today? Is this even possible?

    Anyway, it got way harder to kill somebody, usually takes 2 or more shots now…which is for a bolt action rifle almost impossible.

  4. MattMatt05-03-2013

    I recognized that outhouse immediately. Will you be recreating that building and yard from BoB? :D

  5. ApplayApplay05-04-2013

    I’m hoping the anti-grief system works.

  6. cRo4Ti4cRo4Ti405-04-2013

    sounds great ,

    HEy Reto.Injection … happy hear that youve seems win over that ViralBug , icross fingers .

    Reto.Fleck heard , change mouse to oher hand, and rubber bulb to sit on ..cound help.

    quote: Reto Leto “- Started working on flocks of birds today”

    chiip chiip chipp chipp trülülü

    • SkyDaggersSkyDaggers05-04-2013

      Someone translate this into proper English, ASAP.

      • evilsamarevilsamar05-05-2013


        • cRo4Ti4cRo4Ti405-05-2013

          what …. did i missed joke ? sky Daggers no imagination what it could mean . use goggle translator .

          • SkyDaggersSkyDaggers05-05-2013

            Since when google translate gives you an imagination ? It’s ridiculous.
            And i wouldn’t count my sentence as a joke.

      • Reto.sNellReto.sNell05-06-2013

        Please refrain from commenting on people’s ability to speak a second language. Or, reply in German and see if you do better. Seriously, this is netiquette 101.

        • chaos205chaos20505-06-2013

          Well said!
          I’ve enjoyed reading cRo4Ti4’s posts for a while now; he probably contributes a lot more than most around here. He’s one of the earliest supporters of the game too. Poor form SkyDaggers. Tsk tsk.

          • SkyDaggersSkyDaggers05-06-2013

            My duty is to whine and test the game.
            I already know 4 languages, i don’t need more.
            Im one of “earliest” supporters aswell, but that doesn’t make me any special or so.

  7. cRo4Ti4cRo4Ti405-06-2013

    i will give you hint them if you really cant understadn it , then sry .

    HEy Reto.Injection … happy hear that youve seems win over that ViralBug , icross fingers .
    Hey Reto.Injection iam really happy that how it seems you have bring home a win over that ViralBug ( antibiotic resistance Bakterium ) due they cut out that infected area . I cross fingers YOur wound will heal in next Time.
    Reto.Fleck heard , change mouse to oher hand, and rubber bulb to sit on ..cound help.
    / – he comented about fall of arm in his intelligence buletin comment …you sure read it/

    = Hey Reto . Fleck , ive as old shoulder arm syndrom veteran think you could to relieve your “arm” change PC, mouse to other hand it will vith time balance agan afected vortex. To stabilize whole skeleton and due that too Shoulder – Arm syndrom will get due to Body tension stabilized and you create lower presure on arm/shoulder /neck , during work.


    quote: Reto Leto “- Started working on flocks of birds today”

    chiip chiip chipp chipp trülülü

    = quote: Reto Leto “- Started working on flocks of birds today” chiip chiip chipp chipp trülülü =

    you really want that i every time explain complete ….

  8. MastrdisastrMastrdisastr05-06-2013

    How did Reto.Injection become infected o.O ?

  9. chaos205chaos20505-06-2013

    Reto.Bacon: Spent lots of time humoring chaos205 with his incessant emailing of support-related matters :).

  10. danskie234danskie23405-08-2013

    can you put many tank units and air force its not fair cause sometimes im a teamleader then i always use bicycle all the time i cant ride even the jeep or everything only bikes just plsss make many units for tanks like in infantry

What are you waiting for soldier? We need heroes on the battlefield and generals to lead them!