The new build named Hansen (after the Danish VC recipient Percy Howard Hansen) is now live. This is the first major build after we went into Open Beta so obviously the focus of this build is bug fixes and tweaks to the servers and backend to hopefully make the game run better, (and also to provide us with more information on things that might break so we can get it fixed).
Having a picture of me writing changelog or servers deploying is not THAT interesting so here is a brand new screenshot.
But it is not ONLY bug fixes and boring stuff behind the scenes, we do have some new stuff in this build as well. :-)
- Improved spawning – you are now invisible for the first 5 seconds to help counter spawn camping etc.
- New Skirmish map – “The Hill” is online.
- “First blood” can be replayed by all your characters.
- Upped player limit from 16 vs 16 to 18 vs 18!
- Lots of small fixes and polish.
The Localization backend is also in place so expect to see localized versions of the game very soon, we are currently looking at thelanguage setting in your browser to determine what language to show you (with a fallback to English). Also Reto.Injection is working diligently on finalizing the new resource system. We are currently stuck as we are running out of texture memory and we can’t add new “things with textures” until the resource system is done.
The Mobile Command is currently making its way through the various submission processes. We expect the Android version to be available later today, and the iOS version soon™. It was submitted more than a week ago, so it should be right around the corner now.