Master your own destiny! Command a nation!

Intelligence Bulletin Vol 2 * No 42

Icons done! Update from Perforce! Bugs fixed! Feature locked and committed! There is a LOT going on here at Reto HQ as we are working as fast as we can to get the features for the Guderian build done. But we also managed to get a videolog detailing the Felber build done. And so much faster than the last one. :-) If you haven’t already please notice the new music from our tame Beethoven – Jesper Kyd.

The community is really showing just how awesome they are. This week we have a fan-trailer made by K120 & a detailed account by Fontan of his visit to HQ. There is also a lot of progress getting done on both the Squad Leader feature and “First Blood” and we have been doing some quick iterations on how the user interface should look and work, both for the squad leader and for the squad members being led. We want to create a system where it is easy for a new player to have a fun experience by following the orders and guidelines from more experienced players. You can still do what you want, but you don’t have to worry about what to attack or where to spawn if you don’t feel like it.

MAJOR EMERGENCY! On Thursday right before lunch we ran out of sugar for our tea and coffee.
Nobody felt like venturing outside to the supermarket 300m away and buy some so we decided to stick with icing sugar until we had new groceries delivered. After noticing that my tea had a slightly odd consistency I noticed that icing sugar contains 20% potato starch…..

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Developer Blogs this Week

Guest Blog: Fontan’s visit to Reto-Moto HQ

By Fontan, Community Beer Transporter and Reto visitor.
“Fontan has written a guest blog detailing his visit to HQ. Now with more: BEER! PIZZA! CENSORSHIP! SNOW!” Read More

Beta Videolog 5: Felber

By Reto.Robotron3000, Community Manager & Game Designer
“A new videolog detailing all the awesome things in the Felber build. New tanks, lighting settings, MCs, a new map and more.” Read More

New Resource System in development.

By Reto.Injection, Senior Programmer
“Updating our resource system will allow all sorts of wonderful things, both for the production pipeline and for the game’s performance” Read More

Tuesday Trailer – a fan-made trailer by K120

By K120, Community Hitchcock
“A trilaer showing off the game from a player’s perspective?” Read More

Team Debriefing



Game Director
“- Updating terrain pipeline”
“- Writing new plugins to handle updated terrains”
“- Fix fonts”
“- Night & Day cycle for the Campaign map”
“- Moved a small aquarium from one office to another”
“- Aquarium upgrades arrived”
“- Meetings & Planning”


Level Designer
“- Been playing all week with my new friends – AI Bots”
“- They now obey my darkest wishes – and kills at my command … hooray! I’m talking about a “First Blood” mission, where new players try mechanics in a safe environment, but with simulated action around him…. “
Level Designer
“- Casually counting the output of a US Tank Factory and gathering a few measurements on armor thickness “


Community Manager & Game Designer
“- New combat badge design done”
“- Armor calculations”
“- New Weapon wishlists”
“- Ideas for make endgame where defenders push attackers back more fun”
“- Making sure we got the Felber videolog out and answering questions.”
“- Fix on Halftrack’s HP and armor for Guderian”
“- Censoring various blog posts and intel briefings for fun and confusion”



3D Artist
“- Working hard on new GUI for the action game and on new vehicles.”
“- Guderian will be a big release for us and everything need to be just
right. So lots of little tweaks here and there”


Lead Character Artist
“- Has been the victim of an enemy infection with the plague.”


Art Director
“- Spent some time learning our light/postfilter and then tweaking some lighting setup.”
“- Marketing”
“- Outsourcing and feedback.”
“- Freezing in the snow.”


Lead Animator
“- Coordinating the action game team.”


Concept Artist
“- Been throwing props at the “first Blood” level and retextured some old props”


Effects Dude
“- Tweaking of impacts, tracers and a few explosions.”
“- I’ve started setting up effects for AP vs. HE effects on tank fire.”
3D Artist
“- I must be getting famous.”
“- ▀▀▀▀▀ ▀▀▀▀▀▀ just sent me a wire today.”
“- He asked me to issue 5000 ▀▀▀▀▀´s to the Paratroopers.”
“- I told him that’s going to take some time especially when the Panzerschreck is in development.”
“- We will see!.”

Coders & QA


Programmer and Technical Lead
“- Meetings, planning”
“- Planning meetings”
“- Backend fixes, trying to ID and fix some annoying login issues”
“- Trying to breed giant ship sized lobsters and train them to rob jewellery from passing cruise ships.”


Render Programmer
“- Bugfixing on Felber”
“- more Day & Night cycle implementation”


Gameplay Programmer
“- Work on First Blood”
“- Squad Leader feature implementation”
“- Same as last week, just looking better and better and closer to working properly”


Gameplay Programmer
“- Worked mostly on the ai for the practice level.”
“- Made the prediction code a little more tight. Should improve hit detection in game”
“- Considered starting a cult where people would bring me gifts, dropped the idea as I did not feel like writing all the ‘thank you’ notes.”


Senior Programmer
“- New Resource System “


Lead Tester
“- Test localization.”
“- Debug crashlogs.”
“- Verify Fixes.”
“- Complain about lack of palm trees in the office.”
“- Handle feedback.”


IT Architect
“- Spawning logic for skirmish missions”
“- Missions do not hold info about creator”
“- Bug – changing faction for heavy armor from GE to US”
“- Bug – ATs can be oversupplied sometimes”
“- Bug – limit numbner of ATs communicated to action game (otherwise the action game crashes)”
“- Bug – retreat button does not send correct response and crashes on occasions”


Flash Programmer
“- AT reset button is back until the bugs are fixed properly.”
“- Took a day off to see if I could be the first Scandinavian to climb Matterhorn naked.”


Server Programmer
“- Fixing some bugs relating to synchronization of data from the backend to the clienthandlers.”
“- Also did a bit of work to get the AT reset buttons back in the game, now with an 8 hour timeout. “
“- Now continuing with the work I should have been doing all along, namely creating some way of internally numbering transactions so that clienthandlers can reliably wait for data committed on other clienthandlers to become available. Incidentally, this will also mean that views become transactionally consistent. EXCITING IS IT NOT!? “
“- “


Mobile Programmer
“- I’ve been settling in, getting familiar with the existing code, while fixing some of the issues the changes from Felber introduced to the mobile clients.”
“- Things are steadily moving forward, but my progress was thwarted by a faulty graphics card in my brand new Mac Mini.”
“- Luckily, it has now been exchanged for another one that seems to work better, so things should be moving along nicely next week.”



Lead Sound Designer
“- Sick”


Audio Programmer
“- hosting center fix (the 200ms issue) for Felber”
“- flash debug tools”
“- flash client changes to accommodate database schema change on strategy stream”
“- Squad leader audio code, started “

Management, IT & support


“- Meetings”
“- Producing production things”
“- Laser_Hobbes visited and coop produced”
“- Set up outsourcing pipelines”
“- Videolog and newsletter etc.”
“- Been at the receiving end of unfiltered design ideas from Reto.RedBjarne”
“- Set up outsourcing pipelines”
“- Caressing the Hansoft planning tool :-*”


IT Admin
“- Upgrading internal network”
“- Running cables from 5th floor to basement.”
“- Looking at future upgrades for backend hardware.”
“- Monitor servers for issues related to login trouble.”


Project Coordinator
“- Constructing furniture”
“- Weapon Meetings”
“- Production meetings”
“- Outsourcing meetings”
“- Ordered food for people working late. “
“- Collecting legal documents for various legal things. Apparently it is illegal not to!”


Support Manager
“- Tickets tickets tickets tiiiiickeeeeets”
“- A few tickets”
“- Some bacon”
“- More tickets”
“- Aaaand tickets”



The Intelligence Bulletin is designed primarily for the use of the members of the Heroes & Generals community. It is a vehicle for the dissemination to them of the latest information received from Reto-Moto Intelligence sources about the development of Heroes & Generals. Readers are invited to comment on the use that they are making of the Intelligence Bulletin and to forward suggestions for future issues.

Reto-Moto Intelligence Division,
Developer Department

  1. FontanFontan12-14-2012

    vashu…u may be the first scandinavian, i am the first Fontan naked at the Matterhorn

    • FontanFontan12-14-2012

      and robo…whats at the wishlist. U r allowed to PM me ;-)

      • l3binarl3binar12-16-2012

        So Fontan is our Santa!!! Hooray!!!!

    • Reto.VashuReto.Vashu12-17-2012

      Had to try it out :)

  2. rosiemarosiema12-14-2012

    Mmm kind of boring intelligence bulletin this time.
    Glad that Reto.masterdisaster17 had at least something interesting to report xD

  3. Gaurav251Gaurav25112-15-2012

    “- Took a day off to see if I could be the first Scandinavian to climb Matterhorn naked.”

    Lol wut.

    • Reto.VashuReto.Vashu12-17-2012

      Slightly chilly! But it was a fascinating journey!

  4. DondergodDondergod12-16-2012

    Welcome to the team Reto.snell!!!
    You are btw hereby known as seeing snel means fast in Dutch :P.

    and that is all I’m going to type about this bulletin seeing it’s hard to type with my cat licking my fingers.
    Oh… now she sits on my mouse…

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