We are now ready to launch the new and improved Skirmish map, with a new game mode: Domination.
The first new Skirmish Map is situated in a heavily sloped forest, where the terrain itself plays a vital part of the map. The central capture area is placed by an intersecting main road, and the area holds barns and sheds and works as a logging camp, before the wood ends up as fine cabinets in Ikea.
The two outposts are cleared forest area, setup as temporary radio outposts with a tent. This type of Skirmish will normally be situated with both a central and stationary area, and smaller temporary areas.
The level is designed as being symmetrical – but not with Counter Strike precision, since the terrain varies and you should experience different feelings based on your access area. There are bikes on all capture area for faster movement around the map – but hey, it’s sloped and not that suitable for bikes (reminds me of when “The Eagle from Herning” won Tour de France in 1996 just using secret field rations).
The capture areas are positioned by circular radii, and a new feature (counts on all maps and game modes) are the vehicle capture. Just drive into the capture area, and start capture it nice and smoothly, but beware of getting stuck in tree stumps, Czech hedgehogs and dragon’s teeth.
There are 3 capture areas, and you need at least 1 more than the opponent to dominate the map. Your domination-counter is only growing when your team is dominating. We hope you will like this new map :-)