Master your own destiny! Command a nation!

Intelligence Bulletin Vol 2 * No 39

intelligencebulletingvol02no39 Felber… Felber… Felber… It is one of the names one hears quite a lot both here at Reto HQ and in the forums. We are currently working as fast as we can getting this build stable and while stabilizing code, the people whose things are done and working are moving on to the NEXT build. As the observant reader will have noticed the builds are named alphabetically and those of you who are fond of tanks will probably have  a very good guess at the name for the next build :-)

We have made a videolog detailing some of the features in the current Eisenhower build, take a look further down for a link to this video, but if you have a beta-key come and take a look for yourself. We are constantly doing our very best to improve the game and both add new content and features and improve stability.

Other than that, it is a bright clear day here in Copenhagen, sunny but cold and in a short while I am going to play Sabaton’s song “Screaming Eagles” as loud as my speakers can manage! :-)

Do you want to receive the weekly Intelligence Bulletin by email? Then go to your Account settings, press ‘Change account settings’, check ‘I want to receive weekly development updates’ and press save!

Developer Blogs this Week

Animated textures for smoke and fun!

By Reto.BombeBo, Effects Dude
“New and improved smoke effects! Learn how we make ’em” Read More

Beta Videolog 4: Eisenhower

By Reto.Robotron3000, Community Manager & Game Designer
“Yay! A new videolog showing some of the features in the Eisenhower build!” Read More

How do we actually show you this webpage?

By Reto.HansG, IT Admin
“How DO we run the webservers?” Read More

Team Debriefing



Game Director
“- Preparing a presentation
– Conducting a presentation
– Guderian feature planning
– Deciding on a new project management tool
– Some document shuffling in a very foreign language.
– working on an optimized workflow for level design.
– bugfixes
– attending Hitman 5 release party..
– being really really hungover next day..”


Level Designer
“- Been fixing bugs on Felber – mainly focusing on the new Skirmish setup. Really looking forward to hear comments on the ‘domination mode’ .”
Level Designer
“- Getting introduced to the team
– Getting introduced to the tools and pipeline
– familiarizing myself with the game and the new Skirmish mode, as making maps for that mode is my first level design assignment
– Sketched out levels and starting laying out the terrain for two of these ideas in World Machine.”


Community Manager & Game Designer
“- Looked at webserver perfomance issues w. reto.hansg
– Balancing weapons
– Finally got Beta Videolog 4 published.
– No cake, but went and visited old friends at the Hitman: Absolution release party”



3D Artist
“- Making new vehicles for Guderian new textures for old vehicles and designing OSD. “


Lead Character Artist
“- I’m making various parachute parts.”


Art Director
“- Looking at reto.Dave making outsourcing plans for graphics
“- Looking at reto.Colding doing trailer work
“- Hitman: Absolution release party and recovery


Lead Animator
“- This week I have made new AssaultTeams pictures and added backrounds and effects to some of the old ones… I plan to have a massive update for Felber”


Concept Artist
“- Been gathering more reference for new areas and planning the Christmas party.”


Effects Dude
“- Still tweaking the particle effects. Did a small blog thingy.”

Coders & QA


Programmer and Technical Lead
“- Conducted some job interviews
Worked with Reto.Masterdisaster17 on a memory bug on the war servers
Various testing and bugfixes”


Render Programmer
“- Bugfixing Felber
– Preparing Felber build


Gameplay Programmer
“- Felber bug fixes
– Easy Access mission”


Gameplay Programmer
“- Pathfinder and AI setup for the training level.
– Better lighting for the effects :)”


Senior Programmer
“- OpenGL framework – fixes
New Resource System “


Lead Tester
“- Test Felber
– Test Felber.
– Test Felber.
– Cake.
– Test Felber.
– Debug Crashlogs
– Handle feedback
– Test Felber
– Drink Red Bull
– Test Felber.”


IT Architect
“- Players have AT slots which are distinct for each faction
– Profanity filter checks for all name based event handlers
– Remove “machinegunner” and “antiarmor” characters
– Bug Fix – mission crashes when new ATs join
– Bug Fix – auto-resolve crashes when men spawns have died, but vehicles still exists
– Bug Fix – recon type AT does not show correct spawn slots”


Flash Programmer
“- Bug fixes, bug fixes! Bug fixes and a little more bug fixing! [Felber]
– Aligned all Spawnslots and Army resources with Indusninja [Felber]
– New warbonds look proper and get updated properly when you buy one [Felber]
– Naming filter added on character names, channel names and Assault Team names and abbreviations [Felber]
– Fixed bug related to Multimarkers and AT’s disappearing on campaign map. [Felber]
– Localization tweaks [Felber]
– Usability fixes [Felber]
– Guderian meetings [Felber]
– Hitman: Absolution Launch Party (Was awesome)”


Server Programmer
“- I’ve been tearing my hair out, gnashing my teeth and wailing like a banshee with it’s foot in a beartrap. Memory bug still not found, but getting there.”



Lead Sound Designer
“- I have been adjusting the sounds on some of the tanks and I have been creating sounds for the two new motorcycles. I have also been involved in a SECRET task that you may learn more about later.. :-)”


Audio Programmer
“- Working on match-making and lobby

Management, IT & support


“- With Felber well on its way, I have started planning all the Guderian features with the rest of the team, and now we’re almost ready to start using a new project management tool for managing and tracking the tools. Hurray! “


IT Admin
“- New nagios check on US servers. The servers have had problems sending me the service status as active service.
New workstation. to new gfx dude.
Wifi router setup in office
Check up the new server room.”


Project Coordinator
“- Planning Christmas Party”
“- Planning development of Felber”
“- Planning development of Guderian”
“- Random meetings”


Support Manager
“-Support tickets
– Support Livechat
– Support Bacon
– Working on expanding our support tools in-house 



The Intelligence Bulletin is designed primarily for the use of the members of the Heroes & Generals community. It is a vehicle for the dissemination to them of the latest information received from Reto-Moto Intelligence sources about the development of Heroes & Generals. Readers are invited to comment on the use that they are making of the Intelligence Bulletin and to forward suggestions for future issues.

Reto-Moto Intelligence Division,
Developer Department

  1. DescobridorDescobridor11-23-2012

    Look at Splixxens trick!
    He spams a lot with “Testing Felber”, so that you think he is the best worker! huh nice try! But did not got sticky to me! :P

  2. Gaurav251Gaurav25111-23-2012

    I need YOU to support bacon!

    • Gaurav251Gaurav25111-23-2012

      Btw Ratamahat you need a avatar to be cool like all the other reto members :D

  3. cRo4Ti4cRo4Ti411-23-2012

    okey… i will must spamm if i will show you my overpowering and questions and new dreams you are exhibits in your great atmosphere of departure Team debriefing ,

    ps. iam able feel vith masterdisaster17 … yeyeee saw you still around thoughtfully in chat now i know why .

    pps. desco vs splixxen 1-0 xD

  4. JeroenichJeroenich11-24-2012

    Next build is Guderian :))

  5. ChlodovechChlodovech11-25-2012

    Sabaton he, good music taste.

  6. jumanajumana11-26-2012

    I wonder what that “secret task” is, that Draebesmoelf is talking about….

What are you waiting for soldier? We need heroes on the battlefield and generals to lead them!