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H&G 6th edition

From the desk of Dondergod:

Welcome to the sixth edition of the H&G newspaper. I am happy to annouance Felber was launched without to many problems. The new units have arrived and are used to the fullest. This newspaper starts with a shoutout about the well known wiki game-guide, after that I will tell you about the first Felber war, ending off with a screenshot I found on the forums. And as always, if you want to see anything different, or would like to write an article yourself, you can sent it to [email protected] or notify me ingame for more information.

Heroes & Generals News

Vol.: 1. Issue: 6

New Tutorial needed!!!

By now I think everyone has at least once seen the button ‘game guide’ in the top right corner of the screen. In the deepest detail it showed everyone how to play the game. It showed you how to get started, how to buy new assault teams, how to buy characters, everything! Three builds ago…

The guide took me several weeks to completely finish, a lot of work for a constantly changing game. When Bradley build came in I tried to update it and also Crace saw some minor edits. But now we are at build Felber and so much has changed by now. Next to that, my guide has always been so long, that many people think, TL;DR (to long didn’t read).
Now, I’m of course working on the newspaper you are reading at this point. Meaning, I simply don’t have the time and the will to rewrite the entire game guide. Since I have the strange wish to actually play the game every once in a while.

This is where you guys come in. I want to ask all of you to write a short start-up guide. This doesn’t have to be much longer than half a page in words, preferably with some pictures. Sent it to my e-mail [email protected] The best made start-up guide will be placed on the wiki in the game-guide item. It will either be placed above the current detailed wiki, or might even completely replace it! If you have more time, you can also try to rewrite parts or even the entire game guide. This can also be sent to my e- mail, but you can also edit this straight into the wiki page.


Felber War 1, day2/11

So before I start off, why day2/11? This is the 3rd day we are fighting in this 1st war. But the counter says it’s day 11. This is, because the wartimer is 4 times as fast as real time. A trusty source tells us that this is the first step to adding day/night cycles.

So, about the war, it seemed to end fast, where the axis were soon in control of about 80% of the map. The allies recovered swiftly, and for almost 36 hours, the axis were pushed back 1 city at a time. Some cities have already seen a dozen battles due to this slow moving front. About 12 hours before the screenshot as seen above, the axis suddenly managed to break through the allied south front. They captured maybe 2 dozen city’s, pretty much bringing us back to where we were at day 1. The allied forces recreated the front and again there is a stalemate along the entire front line.

Both sides manage to bring out plenty of troops to the battlefield, even though hundreds of thousands souls have already been lost.

Felbar War 1, day 16

Just like in the first day of the war, the allies have started pushing the axis forces further back into the mainland. Mostly in the south the allies are making some good ground. Still, every city knows many battles, I remember fighting for the city of ‘Mons’ for at least 7 times myself throughout the war. Will the allies be able to keep up this assault? Or will the axis again strike back?

5 real time hours later

The allied side has made good ground in the south, they took at least three dozen city’s and are actually moving onto Berlin. BUT, in the North it’s a completely different story. The axis clan ‘116. Panzer-Division “Windhund”’ started a massive assault on Den Haag and after that pushed into the English territory. Completely overrunning us with good communications, superior weapons (mg42’s and mp40’s) combined with heavy tanks and many many infantry supply’s. Taking us by surprise it took us a while to recover. The allies managed to cut of the axis supply’s, but there where still many axis units only 2 or 3 city’s away from London. Slowly however, we managed to run the enemy units out of supply and regained most of England.

However, this well organised mass assault did it’s work, seeing the next morning the war has been won by the axis forces. As you can see in the war statistics page, this has been a very close call war. With almost equal battles won and only a small difference in casualty’s on both sides. It was a great war to be part of and I hope more wars like this one will follow.


This immidiantly made me think back about a column I wrote some time ago.
With thanks to Gaunth for making this!

By Dondergod

Volume: 1
Issue: 6
Week: 48
Year: 2012
Led by: Reto.Robotron3000
Community Editor: Dondergod
Written by:
New Tutorial needed!!! – Dondergod
Felber War 1, day2/11 – Dondergod
Felbar War 1, day 16 – Dondergod
Screenshot – Gaunth

  1. rosiemarosiema12-07-2012

    LOL that cartoon! Well, we got 20000 new keys that were sent :p

  2. cRo4Ti4cRo4Ti412-07-2012

    Hmm i see the brake trough north a bit more diferent here , due we didnt have had assault team power to react on lost den haag (and no manpower to reatac it ) , as axis moved to harwich theres been only one allies assault team to move in area of lonely secured harwich forong time . Axis won war 1 not due great strategics , they won by inactive allies assault team movers . So i will not give to much shine to the axis troops for that win.

    Its not a hero act to win a war due overpop and vith tiny enemy defence.

    the few one active allies who has been active pushed activ vith units south whats been need.

    But i give you right all in all a great war , due allies has showen theyre able when “numbers” and enough active generals are online , theyre able poke axis win streak.

    Ps. The cartoon is cool

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